ScummVM API documentation
Xeen::MonsterObjectData Class Reference

Classes

struct  SpriteResourceEntry
 

Public Member Functions

 MonsterObjectData (XeenEngine *vm)
 
void synchronize (XeenSerializer &s, MonsterData &monsterData)
 
void clearMonsterSprites ()
 
void addMonsterSprites (MazeMonster &monster)
 

Public Attributes

Common::Array< MazeObject_objects
 
Common::Array< MazeMonster_monsters
 
Common::Array< MazeWallItem_wallItems
 
Common::Array< SpriteResourceEntry_objectSprites
 

Member Function Documentation

◆ synchronize()

void Xeen::MonsterObjectData::synchronize ( XeenSerializer s,
MonsterData monsterData 
)

Synchronizes the data

◆ clearMonsterSprites()

void Xeen::MonsterObjectData::clearMonsterSprites ( )

Clears the current list of monster sprites

◆ addMonsterSprites()

void Xeen::MonsterObjectData::addMonsterSprites ( MazeMonster monster)

Load the normal and attack sprites for a given monster


The documentation for this class was generated from the following file: