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Tetraedge::InGameScene::Fire Struct Reference
Public Attributes
TeCurveAnim2
<
TeModel
,
TeVector3f32
>
_positionAnim
TeCurveAnim2
<
TeModel
,
TeColor
>
_colorAnim
TeCurveAnim2
<
TeModel
,
TeVector3f32
>
_scaleAnim
The documentation for this struct was generated from the following file:
engines/tetraedge/game/
in_game_scene.h
Tetraedge
InGameScene
Fire
Generated on Fri Nov 15 2024 09:35:29 for ScummVM API documentation by
1.8.13