ScummVM API documentation
Ultima::Ultima4::TileAnim Class Reference

#include <tileanim.h>

Public Member Functions

 TileAnim (const ConfigElement &conf)
 
void draw (Image *dest, Tile *tile, MapTile &mapTile, Direction dir)
 

Public Attributes

Common::String _name
 
Std::vector< TileAnimTransform * > _transforms
 
Std::vector< TileAnimContext * > _contexts
 
int _random
 

Detailed Description

Instructions for animating a tile. Each tile animation is made up of a list of transformations which are applied to the tile after it is drawn.


The documentation for this class was generated from the following file: