#include <tileanim.h>
Public Member Functions | |
TileAnim (const ConfigElement &conf) | |
void | draw (Image *dest, Tile *tile, MapTile &mapTile, Direction dir) |
Public Attributes | |
Common::String | _name |
Std::vector< TileAnimTransform * > | _transforms |
Std::vector< TileAnimContext * > | _contexts |
int | _random |
Instructions for animating a tile. Each tile animation is made up of a list of transformations which are applied to the tile after it is drawn.