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| ArmorItems (Character *character) |
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void | equipItem (int itemIndex) override |
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Common::String | getFullDescription (int itemIndex, int displayNum) override |
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void | enchantItem (int itemIndex, int amount) override |
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| InventoryItems (Character *character, ItemCategory category) |
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void | clear () |
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InventoryItems & | operator= (const InventoryItems &src) |
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bool | passRestrictions (int itemId, bool suppressError=false) const |
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Common::String | getName (int itemIndex) |
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Common::String | getIdentifiedDetails (int itemIndex) |
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bool | discardItem (int itemIndex) |
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void | removeItem (int itemIndex) |
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void | sort () |
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bool | isFull () const |
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| Array (size_type count) |
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| Array (size_type count, const XeenItem &value) |
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| Array (const Array< XeenItem > &array) |
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| Array (Array< XeenItem > &&old) |
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| Array (std::initializer_list< XeenItem > list) |
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| Array (const T2 *array, size_type n) |
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void | emplace (const_iterator pos, TArgs &&... args) |
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void | emplace_back (TArgs &&...args) |
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void | push_back (const XeenItem &element) |
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void | push_back (XeenItem &&element) |
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void | push_back (const Array< XeenItem > &array) |
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void | pop_back () |
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const XeenItem * | data () const |
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XeenItem * | data () |
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XeenItem & | front () |
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const XeenItem & | front () const |
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XeenItem & | back () |
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const XeenItem & | back () const |
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void | insert_at (size_type idx, const XeenItem &element) |
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void | insert_at (size_type idx, const Array< XeenItem > &array) |
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void | insert (iterator pos, const XeenItem &element) |
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XeenItem | remove_at (size_type idx) |
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XeenItem & | operator[] (size_type idx) |
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const XeenItem & | operator[] (size_type idx) const |
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Array< XeenItem > & | operator= (const Array< XeenItem > &array) |
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Array & | operator= (Array< XeenItem > &&old) |
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size_type | size () const |
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void | clear () |
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iterator | erase (iterator pos) |
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iterator | erase (iterator first, iterator last) |
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bool | empty () const |
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bool | operator== (const Array< XeenItem > &other) const |
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bool | operator!= (const Array< XeenItem > &other) const |
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iterator | begin () |
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const_iterator | begin () const |
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iterator | end () |
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const_iterator | end () const |
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void | reserve (size_type newCapacity) |
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void | resize (size_type newSize) |
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void | resize (size_type newSize, const XeenItem value) |
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void | assign (const_iterator first, const_iterator last) |
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void | swap (Array &arr) |
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