◆ getUserdataDirectoryPath()
static Common::Path Sword25::FileSystemUtil::getUserdataDirectoryPath |
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This function returns the path of the directory in which all user data is to be stored.
These are for example Screenshots, game saves, configuration files, log files, ...
- Returns
- Returns the name of the directory for user data.
◆ getUserdataDirectory()
static Common::String Sword25::FileSystemUtil::getUserdataDirectory |
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This function returns the name of the directory in which all user data is to be stored.
These are for example Screenshots, game saves, configuration files, log files, ...
- Returns
- Returns the name of the directory for user data.
◆ getPathSeparator()
- Returns
- Returns the path separator
◆ fileExists()
static bool Sword25::FileSystemUtil::fileExists |
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const Common::String & |
filename | ) |
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- Parameters
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Filename | The path to a file. |
- Returns
- Returns true if the file exists.
◆ getPathFilename()
Gets the filename from a path and filename
- Parameters
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Filename | The full path and filename |
- Returns
- Returns just the filename
The documentation for this class was generated from the following file: