28#ifndef WINTERMUTE_BASE_ACTIVE_RECT_H
29#define WINTERMUTE_BASE_ACTIVE_RECT_H
31#include "common/rect.h"
32#include "engines/wintermute/base/base.h"
Definition: base_active_rect.h:41
Definition: base_game.h:79
Definition: base_object.h:49
Definition: base_region.h:36
Definition: base_sub_frame.h:39