#include <controls16.h>
Public Member Functions | |
GfxControls16 (SegManager *segMan, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen) | |
void | kernelDrawButton (Common::Rect rect, reg_t obj, const char *text, uint16 languageSplitter, int16 fontId, int16 style, bool hilite) |
void | kernelDrawText (Common::Rect rect, reg_t obj, const char *text, uint16 languageSplitter, int16 fontId, TextAlignment alignment, int16 style, bool hilite) |
void | kernelDrawTextEdit (Common::Rect rect, reg_t obj, const char *text, uint16 languageSplitter, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite) |
void | kernelDrawIcon (Common::Rect rect, reg_t obj, GuiResourceId viewId, int16 loopNo, int16 celNo, int16 priority, int16 style, bool hilite) |
void | kernelDrawList (Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const Common::String *entries, GuiResourceId fontId, int16 style, int16 upperPos, int16 cursorPos, bool isAlias, bool hilite) |
void | kernelTexteditChange (reg_t controlObject, reg_t eventObject) |
Controls class, handles drawing of controls in SCI16 (SCI0-SCI1.1) games