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| PlayerPlat (GnapEngine *vm) |
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| int | getSequenceId (int kind=0, Common::Point gridPos=Common::Point(0, 0)) override |
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| void | initPos (int gridX, int gridY, Facing facing) override |
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| void | playSequence (int sequenceId) override |
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| void | updateIdleSequence () override |
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| void | updateIdleSequence2 () override |
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| int | getWalkSequenceId (int deltaX, int deltaY) override |
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| bool | walkTo (Common::Point gridPos, int animationIndex, int sequenceId, int flags) override |
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void | makeRoom () |
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| Character (GnapEngine *vm) |
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void | walkStep () |
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virtual int | getSequenceId (int kind, Common::Point gridPos)=0 |
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virtual void | playSequence (int sequenceId)=0 |
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virtual void | updateIdleSequence ()=0 |
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virtual void | updateIdleSequence2 ()=0 |
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virtual void | initPos (int gridX, int gridY, Facing facing)=0 |
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virtual int | getWalkSequenceId (int deltaX, int deltaY)=0 |
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virtual bool | walkTo (Common::Point gridPos, int animationIndex, int sequenceId, int flags)=0 |
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Common::Point | _pos |
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Facing | _idleFacing |
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int | _actionStatus |
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int | _sequenceId |
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int | _sequenceDatNum |
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int | _id |
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int | _gridX |
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int | _gridY |
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int | _walkNodesCount |
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GridStruct | _walkNodes [kMaxGridStructs] |
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int | _walkDestX |
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int | _walkDestY |
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int | _walkDeltaX |
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int | _walkDeltaY |
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int | _walkDirX |
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int | _walkDirY |
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int | _walkDirXIncr |
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int | _walkDirYIncr |
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GnapEngine * | _vm |
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◆ getSequenceId()
◆ initPos()
| void Gnap::PlayerPlat::initPos |
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int |
gridX, |
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int |
gridY, |
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Facing |
facing |
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) |
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overridevirtual |
◆ playSequence()
| void Gnap::PlayerPlat::playSequence |
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int |
sequenceId | ) |
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overridevirtual |
◆ updateIdleSequence()
| void Gnap::PlayerPlat::updateIdleSequence |
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overridevirtual |
◆ updateIdleSequence2()
| void Gnap::PlayerPlat::updateIdleSequence2 |
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overridevirtual |
◆ getWalkSequenceId()
| int Gnap::PlayerPlat::getWalkSequenceId |
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int |
deltaX, |
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int |
deltaY |
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) |
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overridevirtual |
◆ walkTo()
| bool Gnap::PlayerPlat::walkTo |
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Common::Point |
gridPos, |
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int |
animationIndex, |
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int |
sequenceId, |
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int |
flags |
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) |
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overridevirtual |
The documentation for this class was generated from the following file: