|
| cMultiImageEntity (class cScene *apScene, cNode2D *apNode) |
|
bool | Add (tString asName, tString asFile, cVector3f avLocalPos, tFlag alPartId) |
|
bool | Add (tString asName, cImageEntity *apEntity, cVector3f avLocalPos, tFlag alPartId) |
|
void | SetFlipH (bool abX) |
|
void | SetAlpha (float afX) |
|
void | Flash (float afX) |
|
void | SetActive (bool abX) |
|
bool | GetActive () |
|
bool | PlayAnim (const tString &asName, tFlag alParts, unsigned int alPrio, bool abLoop=true, bool abSyncFrame=false) |
|
void | UpdateAnim () |
|
void | SetAnimPaused (bool abX) |
|
bool | GetAnimPaused () |
|
cImageEntity * | GetEntity (int alPartId) |
|
The documentation for this class was generated from the following file: