Public Member Functions | |
iNode * | CreateChild () |
cNode2D * | CreateChild2D () |
cVector3f & | GetPosition () |
cVector3f & | GetRotation () |
cVector3f & | GetScale () |
void | SetPosition (cVector3f avPos) |
void | SetRotation (cVector3f avRot) |
void | SetScale (cVector3f avScale) |
Public Member Functions inherited from hpl::iNode | |
int | SetVisible (bool abX, bool abCascade) |
bool | AddEntity (iEntity *apEntity) |
bool | RemoveEntity (iEntity *apEntity) |
void | ClearEntities () |
void | SetActive (bool abX) |
bool | IsActive () |
cNodeIterator | GetChildIterator () |
cEntityIterator | GetEntityIterator () |
virtual iSaveData * | CreateSaveData () |
virtual void | SaveToSaveData (iSaveData *apSaveData) |
virtual void | LoadFromSaveData (iSaveData *apSaveData) |
virtual void | SaveDataSetup (cSaveObjectHandler *apSaveObjectHandler, cGame *apGame) |
Public Member Functions inherited from hpl::iSaveObject | |
int | GetSaveObjectId () |
void | SetIsSaved (bool abX) |
bool | IsSaved () |
Additional Inherited Members | |
Protected Attributes inherited from hpl::iNode | |
tEntityList | mlstEntity |
tNodeList | mlstNode |
bool | mbActive |
Protected Attributes inherited from hpl::iSaveObject | |
iSaveData * | mpSaveData |