Public Member Functions | |
| RiddleEngine (OSystem *syst, const M4GameDescription *gameDesc) | |
| void | initializePath (const Common::FSNode &gamePath) override |
| void | showEngineInfo () override |
| void | syncFlags (Common::Serializer &s) override |
| void | showSaveScreen () override |
| void | showLoadScreen (LoadDialogSource source) override |
| void | global_daemon () override |
| void | global_parser () override |
Public Member Functions inherited from M4::M4Engine | |
| M4Engine (OSystem *syst, const M4GameDescription *gameDesc) | |
| uint32 | getFeatures () const |
| bool | useOriginalSaveLoad () const |
| Common::String | getGameId () const |
| int | getGameType () const |
| Common::Language | getLanguage () const |
| int | isDemo () const |
| uint32 | getRandomNumber (uint maxNum) |
| bool | hasFeature (EngineFeature f) const override |
| bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
| void | syncSoundSettings () override |
| Common::Error | loadGameState (int slot) override |
| Common::Error | loadGameStateDoIt (int slot) |
| Common::Error | syncGame (Common::Serializer &s) |
| Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) override |
| Common::Error | loadGameStream (Common::SeekableReadStream *stream) override |
| bool | autosaveExists () const |
| bool | savesExist () const |
| SaveStateList | listSaves () const |
| bool | loadSaveThumbnail (int slotNum, M4sprite *thumbnail) const |
| bool | saveGameFromMenu (int slotNum, const Common::String &desc, Graphics::Surface &thumbnail) |
Public Member Functions inherited from Engine | |
| MetaEngine * | getMetaEngine () const |
| void | setMetaEngine (MetaEngine *metaEngine) |
| PauseToken | pauseEngine () |
| bool | isPaused () const |
| void | openMainMenuDialog () |
| uint32 | getTotalPlayTime () const |
| void | setTotalPlayTime (uint32 time=0) |
| Common::TimerManager * | getTimerManager () |
| Common::EventManager * | getEventManager () |
| Common::SaveFileManager * | getSaveFileManager () |
| bool | existExtractedCDAudioFiles (uint track=1) |
| bool | isDataAndCDAudioReadFromSameCD () |
| void | warnMissingExtractedCDAudio () |
| void | handleAutoSave () |
| void | saveAutosaveIfEnabled () |
| virtual bool | canSaveAutosaveCurrently () |
| virtual int | getAutosaveSlot () const |
| virtual bool | gameTypeHasAddOns () const |
| virtual bool | dirCanBeGameAddOn (const Common::FSDirectory &dir) const |
| virtual bool | dirMustBeGameAddOn (const Common::FSDirectory &dir) const |
| Common::ErrorCode | updateAddOns (const MetaEngine *metaEngine) const |
| Engine (OSystem *syst) | |
| virtual | ~Engine () |
| virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
| virtual GUI::Debugger * | getDebugger () final |
| void | setDebugger (GUI::Debugger *debugger) |
| GUI::Debugger * | getOrCreateDebugger () |
| bool | enhancementEnabled (int32 cls) |
| virtual void | applyGameSettings () |
| virtual void | flipMute () |
| virtual Common::String | getSaveStateName (int slot) const |
| void | setGameToLoadSlot (int slot) |
| virtual Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) |
| bool | saveGameDialog () |
| bool | loadGameDialog () |
Public Member Functions inherited from M4::Sections | |
| void | global_section_constructor () |
| void | section_room_constructor () |
| void | game_daemon_code () |
| void | parse_player_command_now () |
| void | section_init () |
| void | daemon () |
| void | global_room_init () |
| void | tick () |
| void | section_parser () |
| void | room_preload () |
| void | room_init () |
| void | room_daemon () |
| void | room_pre_parser () |
| void | room_parser () |
| void | room_error () |
| void | room_shutdown () |
| HotSpotRec * | custom_hotspot_which (int x, int y) |
| Room * | getRoom (int room) const |
| void | m4SceneLoad () |
| void | m4RunScene () |
| void | m4EndScene () |
| void | pal_game_task () |
| void | camera_shift_xy (int32 x, int32 y) |
| void | set_camera_delta_pan (int32 deltaX, int32 deltaY) |
| void | adv_camera_pan_step (int32 step) |
| bool | game_camera_panning () const |
| virtual void | global_pre_parser () |
| void | global_error_code () |
Protected Member Functions | |
| M4::Vars * | createVars () override |
| void | setupConsole () override |
Protected Member Functions inherited from M4::M4Engine | |
| Common::Error | run () override |
Protected Member Functions inherited from Engine | |
| virtual int | runDialog (GUI::Dialog &dialog) |
| void | defaultSyncSoundSettings () |
| virtual void | pauseEngineIntern (bool pause) |
Additional Inherited Members | |
Public Types inherited from M4::M4Engine | |
| enum | LoadDialogSource { kLoadFromMainMenu, kLoadFromGameDialog, kLoadFromHotkey } |
Public Types inherited from Engine | |
| enum | EngineFeature { kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime, kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride } |
Static Public Member Functions inherited from Engine | |
| static void | quitGame () |
| static bool | shouldQuit () |
| static bool | warnUserAboutUnsupportedGame (Common::String msg=Common::String()) |
| static bool | warnUserAboutUnsupportedAddOn (Common::String addOnName) |
| static void | errorAddingAddOnWithoutBaseGame (Common::String addOnName, Common::String gameId) |
| static void | errorUnsupportedGame (Common::String extraMsg) |
Public Attributes inherited from Engine | |
| OSystem * | _system |
| Audio::Mixer * | _mixer |
Public Attributes inherited from M4::Sections | |
| Section * | _activeSection = nullptr |
| Room * | _activeRoom = nullptr |
Protected Attributes inherited from M4::M4Engine | |
| bool | _useOriginalSaveLoad = false |
Protected Attributes inherited from Engine | |
| Common::TimerManager * | _timer |
| Common::EventManager * | _eventMan |
| Common::SaveFileManager * | _saveFileMan |
| GUI::Dialog * | _mainMenuDialog |
| const Common::String | _targetName |
| int32 | _activeEnhancements = kEnhGameBreakingBugFixes |
Protected Attributes inherited from M4::Sections | |
| Common::Array< Section * > | _sections |
|
overrideprotectedvirtual |
Creates the structure that holds all the global variables
Implements M4::M4Engine.
|
overrideprotectedvirtual |
Sets up the debugging console
Implements M4::M4Engine.
|
overridevirtual |
Initialize SearchMan according to the game path.
By default, this adds the directory in non-flat mode with a depth of 4 as priority 0 to SearchMan.
| gamePath | The base directory of the game data. |
Reimplemented from M4::M4Engine.
|
overridevirtual |
Show the engine information
Implements M4::M4Engine.
|
overridevirtual |
Show save game dialog
Reimplemented from M4::M4Engine.
|
overridevirtual |
Show restore game dialog
Reimplemented from M4::M4Engine.