Public Member Functions | |
RiddleEngine (OSystem *syst, const M4GameDescription *gameDesc) | |
void | showEngineInfo () override |
void | syncFlags (Common::Serializer &s) override |
void | global_daemon () override |
void | global_parser () override |
Public Member Functions inherited from M4::M4Engine | |
M4Engine (OSystem *syst, const M4GameDescription *gameDesc) | |
uint32 | getFeatures () const |
bool | useOriginalSaveLoad () const |
Common::String | getGameId () const |
int | getGameType () const |
Common::Language | getLanguage () const |
int | isDemo () const |
uint32 | getRandomNumber (uint maxNum) |
bool | hasFeature (EngineFeature f) const override |
bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
void | syncSoundSettings () override |
Common::Error | loadGameState (int slot) override |
Common::Error | loadGameStateDoIt (int slot) |
Common::Error | syncGame (Common::Serializer &s) |
Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) override |
Common::Error | loadGameStream (Common::SeekableReadStream *stream) override |
bool | autosaveExists () const |
bool | savesExist () const |
SaveStateList | listSaves () const |
bool | loadSaveThumbnail (int slotNum, M4sprite *thumbnail) const |
bool | saveGameFromMenu (int slotNum, const Common::String &desc, Graphics::Surface &thumbnail) |
virtual void | showSaveScreen () |
virtual void | showLoadScreen (LoadDialogSource fromMainMenu) |
Public Member Functions inherited from Engine | |
MetaEngine * | getMetaEngine () const |
void | setMetaEngine (MetaEngine *metaEngine) |
PauseToken | pauseEngine () |
bool | isPaused () const |
void | openMainMenuDialog () |
uint32 | getTotalPlayTime () const |
void | setTotalPlayTime (uint32 time=0) |
Common::TimerManager * | getTimerManager () |
Common::EventManager * | getEventManager () |
Common::SaveFileManager * | getSaveFileManager () |
bool | existExtractedCDAudioFiles (uint track=1) |
bool | isDataAndCDAudioReadFromSameCD () |
void | warnMissingExtractedCDAudio () |
void | handleAutoSave () |
void | saveAutosaveIfEnabled () |
virtual bool | canSaveAutosaveCurrently () |
virtual int | getAutosaveSlot () const |
Engine (OSystem *syst) | |
virtual | ~Engine () |
virtual void | initializePath (const Common::FSNode &gamePath) |
virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
virtual GUI::Debugger * | getDebugger () final |
void | setDebugger (GUI::Debugger *debugger) |
GUI::Debugger * | getOrCreateDebugger () |
bool | enhancementEnabled (int32 cls) |
virtual void | applyGameSettings () |
virtual void | flipMute () |
virtual Common::String | getSaveStateName (int slot) const |
void | setGameToLoadSlot (int slot) |
virtual Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) |
bool | saveGameDialog () |
bool | loadGameDialog () |
Public Member Functions inherited from M4::Sections | |
void | global_section_constructor () |
void | section_room_constructor () |
void | game_daemon_code () |
void | parse_player_command_now () |
void | section_init () |
void | daemon () |
void | global_room_init () |
void | tick () |
void | section_parser () |
void | room_preload () |
void | room_init () |
void | room_daemon () |
void | room_pre_parser () |
void | room_parser () |
void | room_error () |
void | room_shutdown () |
HotSpotRec * | custom_hotspot_which (int x, int y) |
Room * | getRoom (int room) const |
void | m4SceneLoad () |
void | m4RunScene () |
void | m4EndScene () |
void | pal_game_task () |
void | camera_shift_xy (int32 x, int32 y) |
void | adv_camera_pan_step (int32 step) |
bool | game_camera_panning () const |
virtual void | global_pre_parser () |
void | global_error_code () |
Protected Member Functions | |
M4::Vars * | createVars () override |
void | setupConsole () override |
Protected Member Functions inherited from M4::M4Engine | |
Common::Error | run () override |
Protected Member Functions inherited from Engine | |
virtual int | runDialog (GUI::Dialog &dialog) |
void | defaultSyncSoundSettings () |
virtual void | pauseEngineIntern (bool pause) |
Additional Inherited Members | |
Public Types inherited from M4::M4Engine | |
enum | LoadDialogSource { kLoadFromMainMenu, kLoadFromGameDialog, kLoadFromHotkey } |
Public Types inherited from Engine | |
enum | EngineFeature { kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime, kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride } |
Static Public Member Functions inherited from Engine | |
static void | quitGame () |
static bool | shouldQuit () |
static bool | warnUserAboutUnsupportedGame (Common::String msg=Common::String()) |
static void | errorUnsupportedGame (Common::String extraMsg) |
Public Attributes inherited from Engine | |
OSystem * | _system |
Audio::Mixer * | _mixer |
Public Attributes inherited from M4::Sections | |
Section * | _activeSection = nullptr |
Room * | _activeRoom = nullptr |
Protected Attributes inherited from M4::M4Engine | |
bool | _useOriginalSaveLoad = false |
Protected Attributes inherited from Engine | |
Common::TimerManager * | _timer |
Common::EventManager * | _eventMan |
Common::SaveFileManager * | _saveFileMan |
GUI::Dialog * | _mainMenuDialog |
const Common::String | _targetName |
int32 | _activeEnhancements = kEnhGameBreakingBugFixes |
Protected Attributes inherited from M4::Sections | |
Common::Array< Section * > | _sections |
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overrideprotectedvirtual |
Creates the structure that holds all the global variables
Implements M4::M4Engine.
|
overrideprotectedvirtual |
Sets up the debugging console
Implements M4::M4Engine.
|
overridevirtual |
Show the engine information
Implements M4::M4Engine.