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| AnimManager (TrecisionEngine *vm) |
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void | smkGoto (int slot, int frame) |
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void | smkToggleAudio (int slot, bool on) |
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void | smkToggleTrackAudio (int slot, int track, bool on) |
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int16 | smkCurFrame (int slot) |
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void | smkStop (uint16 slot) |
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void | refreshActionAnimation () |
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bool | isActionActive () const |
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void | playMovie (const Common::Path &filename, int startFrame=0, int endFrame=-1, bool singleChoice=false) |
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void | startFullMotion () |
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void | stopFullMotion () |
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void | refreshAnim (int box) |
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void | startSmkAnim (uint16 animation) |
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void | stopAllSmkAnims () |
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void | syncGameStream (Common::Serializer &ser) |
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void | loadAnimTab (Common::SeekableReadStreamEndian *stream) |
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The documentation for this class was generated from the following file: