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| ProjExpl (DMEngine *vm) |
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void | createProjectile (Thing thing, int16 mapX, int16 mapY, uint16 cell, Direction dir, byte kineticEnergy, byte attack, byte stepEnergy) |
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bool | hasProjectileImpactOccurred (int16 impactType, int16 mapXCombo, int16 mapYCombo, int16 cell, Thing projectileThing) |
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uint16 | getProjectileImpactAttack (Projectile *projectile, Thing thing) |
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void | createExplosion (Thing explThing, uint16 attack, uint16 mapXCombo, uint16 mapYCombo, uint16 cell) |
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int16 | projectileGetImpactCount (int16 impactType, int16 mapX, int16 mapY, int16 cell) |
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void | projectileDeleteEvent (Thing thing) |
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void | projectileDelete (Thing projectileThing, Thing *groupSlot, int16 mapX, int16 mapY) |
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void | processEvents48To49 (TimelineEvent *event) |
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void | processEvent25 (TimelineEvent *event) |
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int16 | _creatureDamageOutcome |
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int16 | _secondaryDirToOrFromParty |
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int32 | _lastCreatureAttackTime |
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bool | _createLauncherProjectile |
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int16 | _projectilePoisonAttack |
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int16 | _projectileAttackType |
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int32 | _lastPartyMovementTime |
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The documentation for this class was generated from the following file: