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| DMEngine (OSystem *syst, const DMADGameDescription *gameDesc) |
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| bool | hasFeature (EngineFeature f) const override |
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| Common::Error | loadGameState (int slot) override |
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| bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
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| bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
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| Common::String | getSaveStateName (int slot) const override |
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bool | isDemo () const |
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void | delay (uint16 verticalBlank) |
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uint16 | getScaledProduct (uint16 val, uint16 scale, uint16 vale2) |
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uint16 | getRandomNumber (uint32 max) |
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int16 | ordinalToIndex (int16 val) |
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int16 | indexToOrdinal (int16 val) |
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| Common::Error | run () override |
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void | saveGame () |
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LoadgameResult | loadgame (int16 slot) |
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void | endGame (bool doNotDrawCreditsOnly) |
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void | entranceDrawCredits () |
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void | fuseSequence () |
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Common::Language | getGameLanguage () |
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Common::Platform | getPlatform () const |
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Direction | turnDirRight (int16 dir) |
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Direction | turnDirLeft (int16 dir) |
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Direction | returnOppositeDir (int16 dir) |
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bool | isOrientedWestEast (int16 dir) |
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uint16 | normalizeModulo4 (int16 dir) |
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int32 | filterTime (int32 mapTime) |
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int32 | setMapAndTime (uint32 map, uint32 time) |
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uint16 | getMap (int32 mapTime) |
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Thing | thingWithNewCell (Thing thing, int16 cell) |
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int16 | getDistance (int16 mapx1, int16 mapy1, int16 mapx2, int16 mapy2) |
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int32 | setMap (int32 &mapTime, uint32 map) |
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| virtual void | showHotspots (bool show) |
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| MetaEngine * | getMetaEngine () const |
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| void | setMetaEngine (MetaEngine *metaEngine) |
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| PauseToken | pauseEngine () |
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| bool | isPaused () const |
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| void | openMainMenuDialog () |
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| uint32 | getTotalPlayTime () const |
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| void | setTotalPlayTime (uint32 time=0) |
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| Common::TimerManager * | getTimerManager () |
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| Common::EventManager * | getEventManager () |
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| Common::SaveFileManager * | getSaveFileManager () |
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| bool | existExtractedCDAudioFiles (uint track=1) |
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| bool | isDataAndCDAudioReadFromSameCD () |
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| void | warnMissingExtractedCDAudio () |
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| void | handleAutoSave () |
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| void | saveAutosaveIfEnabled () |
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| virtual bool | canSaveAutosaveCurrently () |
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| virtual int | getAutosaveSlot () const |
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| virtual bool | gameTypeHasAddOns () const |
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| virtual bool | dirCanBeGameAddOn (const Common::FSDirectory &dir) const |
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| virtual bool | dirMustBeGameAddOn (const Common::FSDirectory &dir) const |
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| Common::ErrorCode | updateAddOns (const MetaEngine *metaEngine) const |
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| | Engine (OSystem *syst) |
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| virtual | ~Engine () |
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| virtual void | initializePath (const Common::FSNode &gamePath) |
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| virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
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| virtual GUI::Debugger * | getDebugger () final |
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| void | setDebugger (GUI::Debugger *debugger) |
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| GUI::Debugger * | getOrCreateDebugger () |
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bool | enhancementEnabled (int32 cls) const |
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| virtual void | syncSoundSettings () |
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| virtual void | applyGameSettings () |
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| virtual void | flipMute () |
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| void | setGameToLoadSlot (int slot) |
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| virtual Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) |
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| bool | saveGameDialog () |
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| bool | loadGameDialog () |
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byte * | _entranceDoorAnimSteps [10] |
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Console * | _console |
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DisplayMan * | _displayMan |
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DungeonMan * | _dungeonMan |
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EventManager * | _eventMan |
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MenuMan * | _menuMan |
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ChampionMan * | _championMan |
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ObjectMan * | _objectMan |
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InventoryMan * | _inventoryMan |
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TextMan * | _textMan |
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MovesensMan * | _moveSens |
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GroupMan * | _groupMan |
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Timeline * | _timeline |
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ProjExpl * | _projexpl |
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DialogMan * | _dialog |
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SoundMan * | _sound |
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Common::MemoryWriteStreamDynamic * | _saveThumbnail |
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bool | _engineShouldQuit |
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int | _loadSaveSlotAtRuntime |
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GameMode | _gameMode |
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bool | _restartGameRequest |
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bool | _stopWaitingForPlayerInput |
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bool | _gameTimeTicking |
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bool | _restartGameAllowed |
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bool | _pressingEye |
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bool | _stopPressingEye |
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bool | _pressingMouth |
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bool | _stopPressingMouth |
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bool | _highlightBoxInversionRequested |
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int16 | _projectileDisableMovementTicks |
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int16 | _lastProjectileDisabledMovementDirection |
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bool | _gameWon |
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int16 | _newPartyMapIndex |
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bool | _setMousePointerToObjectInMainLoop |
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int16 | _disabledMovementTicks |
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int8 | _dirIntoStepCountEast [4] |
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int8 | _dirIntoStepCountNorth [4] |
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int32 | _gameTime |
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char | _stringBuildBuffer [128] |
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int16 | _waitForInputMaxVerticalBlankCount |
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Thing | _thingNone |
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Thing | _thingEndOfList |
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Thing | _thingFirstExplosion |
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Thing | _thingExplFireBall |
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Thing | _thingExplSlime |
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Thing | _thingExplLightningBolt |
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Thing | _thingExplHarmNonMaterial |
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Thing | _thingExplOpenDoor |
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Thing | _thingExplPoisonBolt |
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Thing | _thingExplPoisonCloud |
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Thing | _thingExplSmoke |
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Thing | _thingExplFluxcage |
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Thing | _thingExplRebirthStep1 |
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Thing | _thingExplRebirthStep2 |
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Thing | _thingParty |
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| OSystem * | _system |
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| Audio::Mixer * | _mixer |
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