28 #ifndef WINTERMUTE_SXSTEAMAPI_H 29 #define WINTERMUTE_SXSTEAMAPI_H 31 #include "engines/achievements.h" 32 #include "wintermute/base/base_scriptable.h" 40 bool scSetProperty(
const char *name,
ScValue *value)
override;
42 const char *scToString()
override;
Definition: base_game.h:76
Definition: script_value.h:42
Definition: wme_steam.h:36
Definition: base_scriptable.h:41
Definition: script_stack.h:41
Definition: achievements.h:74
Definition: achievements_tables.h:27