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void | setInertiaAnimationDuration (int duration) |
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void | setInertiaAnimationCurve (const Common::Array< float > &curve) |
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void | setAutoScrollDelay (uint val) |
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void | setAutoScrollLoop (int loop) |
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void | setAutoScrollAnimation1Speed (float speed) |
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void | setAutoScrollAnimation2Speed (float speed) |
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void | setAutoScrollAnimation1Enabled (bool enabled) |
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void | setAutoScrollAnimation2Enabled (bool enabled) |
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void | setAutoScrollAnimation1Delay (int delay) |
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void | setAutoScrollAnimation2Delay (int delay) |
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void | setAutoScrollAnimation1Curve (const Common::Array< float > &curve) |
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void | setAutoScrollAnimation2Curve (const Common::Array< float > &curve) |
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const TeVector3f32 & | direction () const |
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void | setDirection (const TeVector3f32 &dir) |
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void | setMouseControl (bool val) |
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void | setEnclose (bool val) |
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void | setContentLayout (TeLayout *layout) |
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void | setSpeed (const TeVector3f32 &speed) |
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bool | onAutoScrollDelayTimer () |
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bool | onAutoScrollAnimation1DelayTimer () |
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bool | onAutoScrollAnimation2DelayTimer () |
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bool | onAutoScrollAnimation1Finished () |
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bool | onAutoScrollAnimation2Finished () |
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bool | onMouseMove (const Common::Point &pt) |
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bool | onSlideButtonDown () |
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bool | onMouseLeftUp (const Common::Point &pt) |
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void | playAutoScrollAnimation1 () |
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void | playAutoScrollAnimation2 () |
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void | resetScrollPosition () |
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void | playAutoScroll () |
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TeVector3f32 | scrollPosition () |
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void | setScrollPosition (const TeVector3f32 &newpos) |
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void | addChild (Te3DObject2 *child) override |
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void | addChildBefore (Te3DObject2 *newchild, const Te3DObject2 *ref) override |
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const TeVector3f32 & | anchor () |
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void | disableAutoZ () |
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void | enableAutoZ () |
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bool | isAutoZEnabled () |
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void | draw () override |
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virtual bool | isMouseIn (const TeVector2s32 &mouseloc) |
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DrawMode | mode () |
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bool | onChildSizeChanged () |
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bool | onParentSizeChanged () |
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bool | onParentWorldTransformationMatrixChanged () |
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TeVector3f32 | position () override |
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CoordinatesType | positionType () const |
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float | ratio () const |
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RatioMode | ratioMode () const |
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void | removeChild (Te3DObject2 *child) override |
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float | safeAreaRatio () const |
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void | setAnchor (const TeVector3f32 &anchor) |
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virtual void | setEditionColor (TeColor col) |
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void | setMode (DrawMode mode) |
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void | setParent (Te3DObject2 *parent) override |
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void | setPosition (const TeVector3f32 &pos) override |
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void | setPositionType (CoordinatesType newtype) |
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void | setRatio (float val) |
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void | setRatioMode (RatioMode mode) |
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void | setRotation (const TeQuaternion &rot) override |
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void | setSafeAreaRatio (float ratio) |
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void | setScale (const TeVector3f32 &scale) override |
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void | setSize (const TeVector3f32 &size) override |
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void | setSizeType (CoordinatesType coordtype) |
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void | setZPosition (float zpos) override |
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virtual TeVector3f32 | size () override |
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CoordinatesType | sizeType () const |
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TeVector3f32 | transformMousePosition (const TeVector2s32 &mousepos) |
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virtual void | updateMesh () |
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void | updatePosition () |
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virtual void | updateSize () |
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void | updateWorldMatrix () |
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void | updateZ () override |
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void | updateZSize () |
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TeVector3f32 | userPosition () const |
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TeVector3f32 | userSize () |
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TeVector3f32 | worldPosition () override |
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TeMatrix4x4 | worldTransformationMatrix () override |
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bool | worldVisible () override |
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float | xSize () override |
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float | ySize () override |
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float | zSize () override |
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virtual Te3DObject2 * | child (int offset) |
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int | childCount () |
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int | childIndex (Te3DObject2 *childToFind) const |
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const Common::Array< Te3DObject2 * > & | childList () const |
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bool | childListChanged () const |
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const TeColor & | color () const |
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bool | colorInheritance () const |
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const Common::String & | name () const |
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virtual bool | onParentWorldColorChanged () |
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bool | onParentWorldTransformationMatrixChanged () |
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bool | onWorldVisibleChangedSlot () |
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TeSignal0Param & | onPositionChanged () |
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TeSignal0Param & | onSizeChanged () |
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TeSignal0Param & | onWorldColorChanged () |
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TeSignal0Param & | onWorldTransformationMatrixChanged () |
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TeSignal0Param & | onWorldVisibleChanged () |
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Te3DObject2 * | parent () |
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virtual void | removeChildren () |
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void | rotate (const TeQuaternion &rot) |
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const TeQuaternion & | rotation () |
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const TeVector3f32 & | scale () const |
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virtual void | setColor (const TeColor &col) |
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virtual void | setColorInheritance (bool val) |
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virtual bool | setName (const Common::String &newName) |
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virtual void | setPositionFast (const TeVector3f32 &pos) |
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void | setVisible (bool visible) |
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TeMatrix4x4 | transformationMatrix () |
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virtual void | translate (const TeVector3f32 &vec) |
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virtual bool | visible () const |
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TeColor | worldColor () |
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TeQuaternion | worldRotation () |
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TeVector3f32 | worldScale () |
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void | deleteLater () |
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