22 #ifndef NEVERHOOD_MODULES_MODULE1100_H 23 #define NEVERHOOD_MODULES_MODULE1100_H 25 #include "neverhood/neverhood.h" 26 #include "neverhood/module.h" 27 #include "neverhood/scene.h" 38 void createScene(
int sceneNum,
int which);
53 bool _isActionButtonClicked;
55 bool _isClosePanelDone;
60 Sprite *_ssSymbol1UpButton;
61 Sprite *_ssSymbol1DownButton;
62 Sprite *_ssSymbol2UpButton;
63 Sprite *_ssSymbol2DownButton;
64 Sprite *_ssSymbol3UpButton;
65 Sprite *_ssSymbol3DownButton;
Definition: background.h:30
Definition: module1100_sprites.h:47
Definition: neverhood.h:60
Definition: module1100.h:31
Definition: module1100_sprites.h:41
Definition: module1100.h:74
Definition: module1100.h:46
Definition: module1100_sprites.h:57