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| Kernel (ResourceManager *resMan, SegManager *segMan) |
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uint | getSelectorNamesSize () const |
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const Common::String & | getSelectorName (uint selector) |
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int | findKernelFuncPos (Common::String kernelFuncName) |
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uint | getKernelNamesSize () const |
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const Common::String & | getKernelName (uint number) const |
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Common::String | getKernelName (uint number, uint subFunction) const |
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int | findSelector (const char *selectorName) const |
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void | dissectScript (int scriptNumber, Vocabulary *vocab) |
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void | dumpScriptObject (const SciSpan< const byte > &script, SciSpan< const byte > object) |
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void | dumpScriptClass (const SciSpan< const byte > &script, SciSpan< const byte > clazz) |
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bool | signatureMatch (const uint16 *sig, int argc, const reg_t *argv) |
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void | signatureDebug (Common::String &signatureDetails, const uint16 *sig, int argc, const reg_t *argv) |
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uint16 | findRegType (reg_t reg) |
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Common::String | lookupText (reg_t address, int index) |
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void | loadKernelNames (GameFeatures *features) |
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The documentation for this class was generated from the following file: