22 #ifndef TSAGE_RINGWORLD_DEMO_H 23 #define TSAGE_RINGWORLD_DEMO_H 25 #include "common/scummsys.h" 26 #include "tsage/events.h" 27 #include "tsage/core.h" 28 #include "tsage/scenes.h" 29 #include "tsage/globals.h" 30 #include "tsage/sound.h" 36 using namespace TsAGE;
42 void start()
override;
43 Scene *createScene(
int sceneNumber)
override;
44 void quitGame()
override;
45 void processEvent(
Event &event)
override;
46 bool canSaveGameStateCurrently()
override;
47 bool canLoadGameStateCurrently()
override;
58 void process(
Event &event)
override;
59 void signal()
override;
Definition: ringworld_demo.h:50
Definition: blueforce_dialogs.h:30
Definition: converse.h:38
Definition: ringworld_demo.h:38