ScummVM API documentation
TsAGE::Ringworld::RingworldDemoGame Class Reference
Inheritance diagram for TsAGE::Ringworld::RingworldDemoGame:
TsAGE::Game

Public Member Functions

void start () override
 
ScenecreateScene (int sceneNumber) override
 
void quitGame () override
 
void processEvent (Event &event) override
 
bool canSaveGameStateCurrently () override
 
bool canLoadGameStateCurrently () override
 
- Public Member Functions inherited from TsAGE::Game
void addHandler (GameHandler *entry)
 
void removeHandler (GameHandler *entry)
 
void execute ()
 
virtual void restart ()
 
virtual void restartGame ()
 
virtual void saveGame ()
 
virtual void restoreGame ()
 
virtual void endGame (int resNum, int lineNum)
 
virtual void rightClick ()
 

Additional Inherited Members

- Protected Member Functions inherited from TsAGE::Game
virtual void handleSaveLoad (bool saveFlag, int &saveSlot, Common::String &saveName)
 
- Static Protected Member Functions inherited from TsAGE::Game
static bool notLockedFn (GameHandler *g)
 
- Protected Attributes inherited from TsAGE::Game
SynchronizedList< GameHandler * > _handlers
 

The documentation for this class was generated from the following file: