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| Effectron (uint16 newPos, uint16 newDir) |
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| Effectron (StorageEffectron &se, SpellInstance *si) |
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void | drawEffect () |
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void | updateEffect (int32 deltaTime) |
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TilePoint | SpellPos () |
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int32 | spriteID () |
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void | hide () |
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void | unhide () |
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bool | isHidden () const |
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void | kill () |
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int | isDead () const |
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void | bump () |
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int | isBumped () const |
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GameWorld * | world () const |
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int16 | getMapNum () const |
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EffectID | spellID () |
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SpellDisplayPrototype * | spell () |
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EffectID | effectID () |
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EffectDisplayPrototype * | effect () |
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EffectronFlags | staCall () |
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TilePoint | posCall () |
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SpellSpritationSeed | sprCall () |
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spellHeight | hgtCall () |
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spellBreadth | brdCall () |
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void | initCall (int16) |
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The documentation for this class was generated from the following files: