◆ changeMusic()
void Lab::Music::changeMusic |
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const Common::String |
filename, |
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bool |
storeCurPos, |
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bool |
seektoStoredPos |
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) |
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Changes the background music to something else.
◆ checkRoomMusic()
void Lab::Music::checkRoomMusic |
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uint16 |
prevRoom, |
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uint16 |
newRoom |
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) |
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Checks the music that should be playing in a particular room.
◆ freeMusic()
void Lab::Music::freeMusic |
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Frees up the music buffers and closes the file.
◆ loadSoundEffect()
void Lab::Music::loadSoundEffect |
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const Common::String |
filename, |
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bool |
loop, |
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bool |
waitTillFinished |
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) |
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Reads in a sound effect file. Ignores any graphics.
The documentation for this class was generated from the following file: