ScummVM API documentation
noctropolis_player.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ACCESS_NOCTROPOLIS_PLAYER_H
23 #define ACCESS_NOCTROPOLIS_PLAYER_H
24 
25 #include "common/scummsys.h"
26 #include "access/player.h"
27 
28 namespace Access {
29 
30 namespace Noctropolis {
31 
32 class NoctropolisEngine;
33 
34 class NoctropolisPlayer : public Player {
35 private:
36  NoctropolisEngine *_game;
37  Direction _lastDirection;
38  AnimationManager *_animManager;
39  bool _isStil;
40 
41  void updatePlayerDirection();
42 
43  void calcManScale() override;
44  void calcManScale1();
45 
46 public:
47  NoctropolisPlayer(AccessEngine *vm, bool isStil = false);
49 
50  void load() override;
51 
52  void loadAnimation(int fileNum, int subFile);
53  void walk() override;
54 
55  void updateTimers() override;
56 
57  void synchronize(Common::Serializer &s) override;
58 
59  void setDirFromScript(byte newDir) override;
60 };
61 
62 } // End of namespace Noctropolis
63 
64 } // End of namespace Access
65 
66 #endif /* ACCESS_NOCTROPOLIS_PLAYER_H */
Definition: access.h:141
Definition: player.h:48
Definition: serializer.h:80
void synchronize(Common::Serializer &s) override
Definition: noctropolis_player.h:34
Definition: noctropolis_game.h:46
Definition: animation.h:38
Definition: access.h:62