ScummVM API documentation
Access::Noctropolis::NoctropolisEngine Class Reference
Inheritance diagram for Access::Noctropolis::NoctropolisEngine:
Access::AccessEngine Engine

Public Member Functions

 NoctropolisEngine (OSystem *syst, const AccessGameDescription *gameDesc)
 
void playGame () override
 
void dead (int deathId) override
 
void establish (int esatabIndex, int sub) override
 
Common::Error loadGameState (int slot) override
 
int16 getScreenWidth () const override
 
int16 getScreenHeight () const override
 
void drawOverlays () override
 
void doTravel ()
 
void setStilettoPos ()
 
void stilWalk ()
 
void initMinigame ()
 
void displayPegsTick ()
 
void movePeg (int16 slot)
 
bool minigameIsSolved (uint rowIndex, const byte *finalRow)
 
void playStilMorph ()
 
void flashPaletteEffect ()
 
void shotoMeanwhile ()
 
void showComicCover ()
 
void playSuccubusSplit ()
 
void playSuccubusAttack ()
 
void doLastComic ()
 
void doSpecialComic ()
 
void doUpsell ()
 
void showNightdiveCredits ()
 
void playInventoryStinger ()
 
- Public Member Functions inherited from Access::AccessEngine
 AccessEngine (OSystem *syst, const AccessGameDescription *gameDesc)
 
uint32 getFeatures () const
 
bool isCD () const
 
bool isDemo () const
 
Common::Language getLanguage () const
 
Common::Platform getPlatform () const
 
uint16 getVersion () const
 
AccessGameType getGameID () const
 
uint32 getGameFeatures () const
 
bool shouldQuitOrRestart ()
 
int getRandomNumber (int maxNumber)
 
const SpriteResourcegetIcons ()
 
void loadCells (const Common::Array< CellIdent > &cells)
 
void freeCells ()
 
void plotList ()
 
void plotList1 ()
 
void clearPlotImagesIn (int16 x, int16 y, int16 w, int16 h)
 
void clearPlotVidsIn (int16 x, int16 y, int16 w, int16 h)
 
void copyBlocks ()
 
void copyRects ()
 
void copyBF1BF2 ()
 
void copyBF2Vid ()
 
void freeChar ()
 
void printText (BaseSurface *s, const Common::String &msg)
 
void speakText (BaseSurface *s, const Common::String &msg)
 
void syncSoundSettings () override
 
Common::Error loadGameStream (Common::SeekableReadStream *stream) override
 
Common::Error saveGameStream (Common::WriteStream *stream, bool isAutosave=false) override
 
bool canLoadGameStateCurrently (Common::U32String *msg=nullptr) override
 
bool canSaveGameStateCurrently (Common::U32String *msg=nullptr) override
 
bool playMovie (const Common::Path &filename, const Common::Point &pos)
 
const AccessActionCodegetActionCodes ()
 
- Public Member Functions inherited from Engine
MetaEnginegetMetaEngine () const
 
void setMetaEngine (MetaEngine *metaEngine)
 
PauseToken pauseEngine ()
 
bool isPaused () const
 
void openMainMenuDialog ()
 
uint32 getTotalPlayTime () const
 
void setTotalPlayTime (uint32 time=0)
 
Common::TimerManagergetTimerManager ()
 
Common::EventManagergetEventManager ()
 
Common::SaveFileManagergetSaveFileManager ()
 
bool existExtractedCDAudioFiles (uint track=1)
 
bool isDataAndCDAudioReadFromSameCD ()
 
void warnMissingExtractedCDAudio ()
 
void handleAutoSave ()
 
void saveAutosaveIfEnabled ()
 
virtual bool canSaveAutosaveCurrently ()
 
virtual int getAutosaveSlot () const
 
virtual bool gameTypeHasAddOns () const
 
virtual bool dirCanBeGameAddOn (const Common::FSDirectory &dir) const
 
virtual bool dirMustBeGameAddOn (const Common::FSDirectory &dir) const
 
Common::ErrorCode updateAddOns (const MetaEngine *metaEngine) const
 
 Engine (OSystem *syst)
 
virtual ~Engine ()
 
virtual void initializePath (const Common::FSNode &gamePath)
 
virtual void errorString (const char *buf_input, char *buf_output, int buf_output_size)
 
virtual GUI::DebuggergetDebugger () final
 
void setDebugger (GUI::Debugger *debugger)
 
GUI::DebuggergetOrCreateDebugger ()
 
bool enhancementEnabled (int32 cls)
 
virtual void applyGameSettings ()
 
virtual void flipMute ()
 
virtual Common::String getSaveStateName (int slot) const
 
void setGameToLoadSlot (int slot)
 
virtual Common::Error saveGameState (int slot, const Common::String &desc, bool isAutosave=false)
 
bool saveGameDialog ()
 
bool loadGameDialog ()
 

Public Attributes

Player_stil
 
int _travScrollRow
 
int _travScrollCol
 
int _travScrollX
 
int _travScrollY
 
bool _loadFlag
 
byte _minigameCurrentConfig [9]
 
int & _stilFlag1
 
int & _stilFlag2
 
Scripts_invScript
 
- Public Attributes inherited from Access::AccessEngine
AnimationManager_animation
 
BubbleBox_bubbleBox
 
BubbleBox_helpBox
 
BubbleBox_travelBox
 
BubbleBox_invBox
 
BubbleBox_aboutBox
 
CharManager_char
 
EventsManager_events
 
FileManager_files
 
InventoryManager_inventory
 
Player_player
 
Player_curPlayer
 
Resources_res
 
Room_room
 
Screen_screen
 
Scripts_scripts
 
SoundManager_sound
 
MusicManager_midi
 
VideoPlayer_video
 
BaseSurface_destIn
 
BaseSurface_current
 
ASurface _buffer1
 
ASurface _buffer2
 
ASurface _vidBuf
 
int _vidX
 
int _vidY
 
SpriteResource_objectsTable [128]
 
bool _establishTable [128]
 
bool _establishFlag
 
int _establishMode
 
int _establishGroup
 
int _establishCtrlTblOfs
 
TimerList _timers
 
DeathList _deaths
 
FontManager _fonts
 
Common::Array< Common::Rect_newRects
 
Common::Array< Common::Rect_oldRects
 
Common::Array< ExtraCell_extraCells
 
ImageEntryList _images
 
int _mouseMode
 
uint8 _playerDataCount
 
int _currentManOld
 
int _converseMode
 
bool _currentCharFlag
 
bool _boxSelect
 
int _scale
 
int _scaleH1
 
int _scaleH2
 
int _scaleN1
 
int _scaleT1
 
int _scaleMaxY
 
int _scaleI
 
int _scrollX
 
int _scrollY
 
int _scrollCol
 
int _scrollRow
 
bool _canSaveLoad
 
Resource_establish
 
int _printEnd
 
int _txtPages
 
int _narateFile
 
int _sndSubFile
 
int _countTbl [6]
 
int _conversation
 
int _currentMan
 
uint32 _newTime
 
uint32 _newDate
 
int _flags [256]
 
byte _travel [60]
 
byte _ask [40]
 
byte _asked [40]
 
int _startTravelItem
 
int _startTravelBox
 
int _startAboutItem
 
int _startAboutBox
 
Common::Point _askBase
 
bool _keepAskPosition
 
int _boxDataStart
 
bool _boxDataEnd
 
int _boxSelectY
 
int _boxSelectYOld
 
int _numLines
 
int _bcnt
 
bool _clearSummaryFlag
 
bool _cheatFl
 
bool _restartFl
 
bool _textFlag
 
bool _hotspotFl
 
bool _exitBox
 
uint16 _stilScaleOff
 
int & _useItem
 
int & _startup
 
int & _manScaleOff
 
int & _pictureTaken
 
- Public Attributes inherited from Engine
OSystem_system
 
Audio::Mixer_mixer
 

Protected Member Functions

void setupGame () override
 
void initObjects () override
 
Common::Error synchronize (Common::Serializer &s) override
 
- Protected Member Functions inherited from Access::AccessEngine
void doRoom ()
 
void playVideo (int videoNum, const Common::Point &pt)
 
Common::Error run () override
 
bool hasFeature (EngineFeature f) const override
 
- Protected Member Functions inherited from Engine
virtual int runDialog (GUI::Dialog &dialog)
 
void defaultSyncSoundSettings ()
 
virtual void pauseEngineIntern (bool pause)
 

Additional Inherited Members

- Public Types inherited from Engine
enum  EngineFeature {
  kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime,
  kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride
}
 
- Static Public Member Functions inherited from Access::AccessEngine
static bool readSavegameHeader (Common::InSaveFile *in, AccessSavegameHeader &header, bool skipThumbnail=true)
 
- Static Public Member Functions inherited from Engine
static void quitGame ()
 
static bool shouldQuit ()
 
static bool warnUserAboutUnsupportedGame (Common::String msg=Common::String())
 
static bool warnUserAboutUnsupportedAddOn (Common::String addOnName)
 
static void warnUserAboutTestingMode ()
 
static void errorAddingAddOnWithoutBaseGame (Common::String addOnName, Common::String gameId)
 
static void errorUnsupportedGame (Common::String extraMsg)
 
- Protected Attributes inherited from Access::AccessEngine
const AccessGameDescription_gameDescription
 
Common::RandomSource _randomSource
 
int _loadSaveSlot
 
- Protected Attributes inherited from Engine
Common::TimerManager_timer
 
Common::EventManager_eventMan
 
Common::SaveFileManager_saveFileMan
 
GUI::Dialog_mainMenuDialog
 
const Common::String _targetName
 
int32 _activeEnhancements = kEnhGameBreakingBugFixes
 

Member Function Documentation

◆ playGame()

void Access::Noctropolis::NoctropolisEngine::playGame ( )
overridevirtual

Play the game

Implements Access::AccessEngine.

◆ loadGameState()

Common::Error Access::Noctropolis::NoctropolisEngine::loadGameState ( int  slot)
overridevirtual

Load a savegame

Reimplemented from Access::AccessEngine.

◆ drawOverlays()

void Access::Noctropolis::NoctropolisEngine::drawOverlays ( )
overridevirtual

Draw additional things on the screen after main rendering

Reimplemented from Access::AccessEngine.

◆ playInventoryStinger()

void Access::Noctropolis::NoctropolisEngine::playInventoryStinger ( )

Play SFX for item added to inv, debounced

◆ setupGame()

void Access::Noctropolis::NoctropolisEngine::setupGame ( )
overrideprotectedvirtual

Set up the game game-specific objects, called just before playGame.

Implements Access::AccessEngine.

◆ initObjects()

void Access::Noctropolis::NoctropolisEngine::initObjects ( )
overrideprotectedvirtual

Create game-specific objects, called just before setupGame.

Implements Access::AccessEngine.

◆ synchronize()

Common::Error Access::Noctropolis::NoctropolisEngine::synchronize ( Common::Serializer s)
overrideprotectedvirtual

Synchronize savegame data

Reimplemented from Access::AccessEngine.


The documentation for this class was generated from the following file: