Public Member Functions | |
| void | begin (const Common::String &name, const Common::String &sceneName, uint16 frameID, const StreamFlags &flags) |
| void | end (const Common::String &name) |
| void | loadNow (const Common::String &name) |
| void | changeScene (const Common::String &name, const SceneChangeDescription &sceneDescription) |
| void | changeScene (const Common::String &name, const Common::String &sceneName, uint16 frameID) |
| Common::String | getSceneName (const Common::String &name) const |
| bool | isRunning (const Common::String &name) const |
| SceneStream * | getRunning () const |
| void | process () |
| bool | handleInput (NancyInput &input, bool beforeMainStream) |
| void | clear () |
| bool | isEmpty () const |
| void | onMainSceneChange () |
| void | changeEnvironment (const Common::String &newEnvironment) |
| bool | receiveMessage (const Script::Message &message, bool &wasTaken) |
| void | store () |
| void | restore () |