22 #ifndef NEVERHOOD_MODULES_MODULE2400_H 23 #define NEVERHOOD_MODULES_MODULE2400_H 25 #include "neverhood/neverhood.h" 26 #include "neverhood/module.h" 27 #include "neverhood/scene.h" 28 #include "neverhood/gamemodule.h" 29 #include "neverhood/diskplayerscene.h" 41 void createScene(
int sceneNum,
int which);
56 Sprite *_asWaterFlushing[5];
63 int _asWaterSpitIndex;
66 void playPipeSound(uint32 fileHash);
83 void playPipeSound(uint32 fileHash);
94 bool _isClimbingLadder;
105 bool _isClimbingLadder;
Definition: background.h:30
Definition: neverhood.h:60
Definition: module2400.h:69
Definition: module2400.h:86
Definition: graphics.h:42
Definition: module2400.h:46
Definition: module2400.h:35
Definition: module2400.h:98