ScummVM API documentation
Grim::Layer Class Reference
Inheritance diagram for Grim::Layer:
Grim::PoolObject< Layer > Grim::PoolObjectBase

Public Member Functions

 Layer (const Common::String &filename, int sortOrder)
 
void draw ()
 
void setFrame (int frame)
 
void setSortOrder (int order)
 
void advanceFrame (int num)
 
int getSortOrder () const
 
void saveState (SaveGame *state)
 
void restoreState (SaveGame *state)
 
- Public Member Functions inherited from Grim::PoolObject< Layer >
void setId (int id)
 
int getId () const override
 
int32 getTag () const override
 

Static Public Member Functions

static int32 getStaticTag ()
 
- Static Public Member Functions inherited from Grim::PoolObject< Layer >
static PoolgetPool ()
 

Additional Inherited Members

- Static Protected Member Functions inherited from Grim::PoolObject< Layer >
static void saveStaticState (SaveGame *state)
 
static void restoreStaticState (SaveGame *state)
 

The documentation for this class was generated from the following file: