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void | drawChangingButton () override |
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void | drawInventoryButton () override |
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bool | updateOpeningInventory () override |
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void | startClosingInventory () override |
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bool | isHoveringInventoryExit () const override |
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Font & | generalFont () const |
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Font & | dialogFont () const |
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bool & | isPermanentFaded () |
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bool | updateChangingCharacter () |
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void | updateClosingInventory () |
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void | drawScreenStates () |
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void | syncGame (Common::Serializer &s) |
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bool | isHoveringChangeButton () const override |
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Animation * | activeAnimation () const |
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The documentation for this class was generated from the following file: