22 #ifndef WINTERMUTE_VLINK_H 23 #define WINTERMUTE_VLINK_H 25 #include "common/str.h" 26 #include "common/mutex.h" 27 #include "video/video_decoder.h" 28 #include "graphics/surface.h" 30 #include "engines/wintermute/base/base_scriptable.h" 31 #include "engines/wintermute/base/gfx/base_surface.h" 39 bool scSetProperty(
const char *name,
ScValue *value)
override;
41 const char *scToString()
override;
50 bool _videoFinished{};
54 static void timerCallback(
void *instance);
Definition: base_game.h:76
Definition: script_value.h:42
Definition: wme_vlink.h:35
Definition: base_scriptable.h:41
Definition: video_decoder.h:53
Definition: script_stack.h:41
Definition: achievements_tables.h:27