ScummVM API documentation
script_stack.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This file is based on WME Lite.
24 * http://dead-code.org/redir.php?target=wmelite
25 * Copyright (c) 2011 Jan Nedoma
26 */
27
28#ifndef WINTERMUTE_SCSTACK_H
29#define WINTERMUTE_SCSTACK_H
30
31
32#include "engines/wintermute/base/base.h"
33#include "engines/wintermute/coll_templ.h"
34#include "engines/wintermute/persistent.h"
35
36namespace Wintermute {
37
38class ScValue;
39class BaseScriptable;
40
41class ScStack : public BaseClass {
42public:
43 ScValue *getAt(int index);
44 ScValue *getPushValue();
45 DECLARE_PERSISTENT(ScStack, BaseClass)
46 void pushNative(BaseScriptable *val, bool persistent);
47 void pushString(const char *val);
48 void pushBool(bool val);
49 void pushInt(int val);
50 void pushFloat(double val);
51 void pushNULL();
52 void correctParams(uint32 expectedParams);
53 ScValue *getTop();
54 void push(ScValue *val);
55 ScValue *pop();
56 ScStack(BaseGame *inGame);
57 ~ScStack() override;
59 int32 _sP;
60
61};
62
63} // End of namespace Wintermute
64
65#endif
Definition: coll_templ.h:345
Definition: base.h:43
Definition: base_game.h:79
Definition: base_scriptable.h:41
Definition: script_stack.h:41
Definition: script_value.h:42