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| Movement (Movement *src, StaticANIObject *ani) |
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| Movement (Movement *src, int *flag1, int flag2, StaticANIObject *ani) |
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bool | load (MfcArchive &file) override |
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bool | load (MfcArchive &file, StaticANIObject *ani) |
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Common::Point | getCurrDynamicPhaseXY () const |
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Common::Point | getCenter () const |
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Dims | getDimensionsOfPhase (int phaseIndex) const |
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Common::Point | calcSomeXY (int idx, int dynidx) |
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void | initStatics (StaticANIObject *ani) |
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void | updateCurrDynamicPhase () |
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void | setAlpha (int alpha) |
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void | setDynamicPhaseIndex (int index) |
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DynamicPhase * | getDynamicPhaseByIndex (int idx) |
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int | calcDuration () |
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int | countPhasesWithFlag (int maxidx, int flag) |
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void | removeFirstPhase () |
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bool | gotoNextFrame (void(*_callback1)(int, Common::Point *point, int, int), void(*callback2)(int *)) |
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bool | gotoPrevFrame () |
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void | gotoFirstFrame () |
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void | gotoLastFrame () |
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void | loadPixelData () |
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void | freePixelData () |
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void | draw (bool flipFlag, int angle) |
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| GameObject (GameObject *src) |
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virtual Common::String | toXML () |
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void | setOXY (int x, int y) |
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void | renumPictures (Common::Array< StaticANIObject *> *lst) |
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void | renumPictures (Common::Array< PictureObject *> *lst) |
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void | setFlags (int16 flags) |
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void | clearFlags () |
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Common::String | getName () |
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bool | getPicAniInfo (PicAniInfo &info) |
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bool | setPicAniInfo (const PicAniInfo &info) |
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virtual void | save (MfcArchive &out) |
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bool | loadFile (const Common::Path &fname) |
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Common::Point | _somePoint |
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int | _lastFrameSpecialFlag |
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int | _flipFlag |
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int | _updateFlag1 |
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Statics * | _staticsObj1 |
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Statics * | _staticsObj2 |
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int | _mx |
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int | _my |
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int | _m2x |
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int | _m2y |
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int | _field_50 |
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int | _counterMax |
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int | _counter |
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Common::Array< DynamicPhase * > | _dynamicPhases |
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int | _field_78 |
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PointList | _framePosOffsets |
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Movement * | _currMovement |
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int | _field_84 |
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DynamicPhase * | _currDynamicPhase |
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int | _field_8C |
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int | _currDynamicPhaseIndex |
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int | _field_94 |
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int16 | _odelay |
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int | _field_8 |
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int16 | _flags |
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int16 | _id |
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Common::String | _objectName |
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int | _ox |
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int | _oy |
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int | _priority |
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int | _field_20 |
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ObjType | _objtype |
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uint | _cnum |
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◆ _dynamicPhases
a confusing mix of owned and unowned items
The documentation for this class was generated from the following file: