ScummVM API documentation
script_ext_file.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This file is based on WME Lite.
24  * http://dead-code.org/redir.php?target=wmelite
25  * Copyright (c) 2011 Jan Nedoma
26  */
27 
28 #ifndef WINTERMUTES_SXFILE_H
29 #define WINTERMUTES_SXFILE_H
30 
31 
32 #include "engines/wintermute/base/base_scriptable.h"
33 #include "common/stream.h"
34 
35 namespace Wintermute {
36 
37 class BaseFile;
38 
39 class SXFile : public BaseScriptable {
40 public:
41  DECLARE_PERSISTENT(SXFile, BaseScriptable)
42  ScValue *scGetProperty(const Common::String &name) override;
43  bool scSetProperty(const char *name, ScValue *value) override;
44  bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override;
45  const char *scToString() override;
46  SXFile(BaseGame *inGame, ScStack *Stack);
47  ~SXFile() override;
48 private:
49  Common::SeekableReadStream *_readFile;
50  Common::WriteStream *_writeFile;
51  int32 _mode; // 0..none, 1..read, 2..write, 3..append
52  bool _textMode;
53  void close();
54  void cleanup();
55  uint32 getPos();
56  uint32 getLength();
57  bool setPos(uint32 pos, int whence = SEEK_SET);
58  char *_filename;
59  Common::WriteStream *openForWrite(const Common::String &filename, bool binary);
60  Common::WriteStream *openForAppend(const Common::String &filename, bool binary);
61 };
62 
63 } // End of namespace Wintermute
64 
65 #endif
Definition: script.h:44
Definition: base_game.h:75
Definition: script_value.h:42
Definition: str.h:59
Definition: stream.h:77
Definition: stream.h:745
Definition: base_scriptable.h:41
Definition: script_stack.h:41
Definition: script_ext_file.h:39
Definition: achievements_tables.h:27