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| EventsManager (VoyeurEngine *vm) |
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void | setMousePos (const Common::Point &p) |
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void | startMainClockInt () |
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void | sWaitFlip () |
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void | vInitColor () |
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void | delay (int cycles) |
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void | delayClick (int cycles) |
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void | pollEvents () |
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void | startFade (CMapResource *cMap) |
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void | addFadeInt () |
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void | setCursor (PictureResource *pic) |
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void | setCursor (byte *cursorData, int width, int height, int keyColor) |
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void | setCursorColor (int idx, int mode) |
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void | showCursor () |
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void | hideCursor () |
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Common::Point | getMousePos () |
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uint32 | getGameCounter () const |
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void | getMouseInfo () |
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void | startCursorBlink () |
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void | incrementTime (int amt) |
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void | stopEvidDim () |
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Common::String | getEvidString (int eventIndex) |
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IntData | _gameData |
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IntData & | _intPtr |
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IntNode | _fadeIntNode |
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IntNode | _fade2IntNode |
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IntNode | _cycleIntNode |
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IntNode | _evIntNode |
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IntNode | _mainIntNode |
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int | _cycleStatus |
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int | _fadeFirstCol |
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int | _fadeLastCol |
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int | _fadeCount |
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int | _fadeStatus |
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bool | _leftClick |
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bool | _rightClick |
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bool | _mouseClicked |
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bool | _newMouseClicked |
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bool | _newLeftClick |
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bool | _newRightClick |
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int | _videoDead |
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int | _cycleTime [4] |
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byte * | _cycleNext [4] |
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VInitCycleResource * | _cyclePtr |
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The documentation for this class was generated from the following file: