|
| enum | VoyeurEventType {
EVTYPE_NONE = 0
, EVTYPE_VIDEO = 1
, EVTYPE_AUDIO = 2
, EVTYPE_EVID = 3
,
EVTYPE_COMPUTER = 4
} |
| |
| enum | EventFlag {
EVTFLAG_TIME_DISABLED = 1
, EVTFLAG_2 = 2
, EVTFLAG_8 = 8
, EVTFLAG_RECORDING = 0x10
,
EVTFLAG_40 = 0x40
, EVTFLAG_VICTIM_PRESET = 0x80
, EVTFLAG_100 = 0x100
} |
| |
| enum | PictureFlag {
PICFLAG_2 = 2
, PICFLAG_PIC_OFFSET = 8
, PICFLAG_CLEAR_SCREEN = 0x10
, PICFLAG_20 = 0x20
,
PICFLAG_HFLIP = 0x40
, PICFLAG_VFLIP = 0x80
, PICFLAG_100 = 0x100
, PICFLAG_CLEAR_SCREEN00 = 0x1000
} |
| |
| enum | DisplayFlag {
DISPFLAG_1 = 1
, DISPFLAG_2 = 2
, DISPFLAG_4 = 4
, DISPFLAG_8 = 8
,
DISPFLAG_10 = 0x10
, DISPFLAG_20 = 0x20
, DISPFLAG_40 = 0x40
, DISPFLAG_80 = 0x80
,
DISPFLAG_100 = 0x100
, DISPFLAG_200 = 0x200
, DISPFLAG_400 = 0x400
, DISPFLAG_800 = 0x800
,
DISPFLAG_1000 = 0x1000
, DISPFLAG_2000 = 0x2000
, DISPFLAG_4000 = 0x4000
, DISPFLAG_VIEWPORT = 0x8000
,
DISPFLAG_CURSOR = 0x10000
, DISPFLAG_NONE = 0
} |
| |
| enum | FontJustify { ALIGN_LEFT = 0
, ALIGN_CENTER = 1
, ALIGN_RIGHT = 2
} |
| |
| enum | VoyeurDebugChannels { kDebugScripts = 1
} |
| |
| enum | VoyeurArea {
AREA_NONE
, AREA_APARTMENT
, AREA_INTERFACE
, AREA_ROOM
,
AREA_EVIDENCE
} |
| |
| enum | VOYEURAction { kActionNone
, kActionSkip
} |
| |
This is the namespace of the Voyeur engine.
Status of this engine: Complete
Games using this engine: