|
| LogicManager (TrecisionEngine *vm) |
|
void | syncGameStream (Common::Serializer &ser) |
|
void | setupAltRoom (uint16 room, bool altRoomFl) |
|
void | endChangeRoom () |
|
void | useInventoryWithInventory () |
|
void | useInventoryWithScreen () |
|
bool | useScreenWithScreen () |
|
void | roomOut (uint16 curObj, uint16 *action, uint16 *pos) |
|
bool | mouseExamine (uint16 curObj) |
|
bool | mouseOperate (uint16 curObj) |
|
bool | mouseTake (uint16 curObj) |
|
bool | mouseTalk (uint16 curObj) |
|
bool | mouseClick (uint16 curObj) |
|
bool | operateInventory () |
|
void | doMouseGame () |
|
bool | doMouseInventory () |
|
void | doMouseLeftRight () |
|
void | doSystemChangeRoom (uint16 room) |
|
bool | isCloseupOrControlRoom () const |
|
The documentation for this class was generated from the following file: