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| TattooScreen (SherlockEngine *vm) |
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| Screen (SherlockEngine *vm) |
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Surface * | getBackBuffer () |
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void | activateBackBuffer1 () |
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void | activateBackBuffer2 () |
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int | equalizePalette (const byte palette[PALETTE_SIZE]) |
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void | fadeToBlack (int speed=2) |
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void | fadeIn (const byte palette[PALETTE_SIZE], int speed=2) |
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void | randomTransition () |
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void | verticalTransition () |
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void | print (const Common::Point &pt, uint color, MSVC_PRINTF const char *formatStr,...) GCC_PRINTF(4 |
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void void | gPrint (const Common::Point &pt, uint color, MSVC_PRINTF const char *formatStr,...) GCC_PRINTF(4 |
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void void void | restoreBackground (const Common::Rect &r) |
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void | slamArea (int16 xp, int16 yp, int16 width, int16 height) |
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void | slamRect (const Common::Rect &r) |
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void | flushImage (ImageFrame *frame, const Common::Point &pt, int16 *xp, int16 *yp, int16 *width, int16 *height) |
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void | flushScaleImage (ImageFrame *frame, const Common::Point &pt, int16 *xp, int16 *yp, int16 *width, int16 *height, int scaleVal) |
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void | flushImage (ImageFrame *frame, const Common::Point &pt, Common::Rect &newBounds, int scaleVal) |
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void | blockMove (const Common::Rect &r) |
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void | blockMove () |
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void | vgaBar (const Common::Rect &r, int color) |
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void | setDisplayBounds (const Common::Rect &r) |
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void | resetDisplayBounds () |
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Common::Rect | getDisplayBounds () |
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void | synchronize (Serializer &s) |
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void | writeString (const Common::String &str, const Common::Point &pt, uint overrideColor) |
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void | initPaletteFade (int bytesToRead) |
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int | fadeRead (Common::SeekableReadStream &stream, byte *buf, int totalSize) |
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| BaseSurface () |
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| BaseSurface (int width, int height) |
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| BaseSurface (int width_, int height_, const Graphics::PixelFormat &pf) |
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virtual void | SHblitFrom (const Graphics::Surface &src) |
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virtual void | SHblitFrom (const Graphics::Surface &src, const Common::Point &destPos) |
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virtual void | SHblitFrom (const Graphics::Surface &src, const Common::Point &destPos, const Common::Rect &srcBounds) |
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virtual void | SHbitmapBlitFrom (const byte *src, int width, int height, int pitchSrc, const Common::Point &pt, int overrideColor=0) |
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virtual void | SHtransBlitFrom (const ImageFrame &src, const Common::Point &pt, bool flipped=false, int overrideColor=0, int scaleVal=0x100) |
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virtual void | SHtransBlitFrom (const Graphics::Surface &src, const Common::Point &pt, bool flipped=false, int overrideColor=0, int scaleVal=0x100) |
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virtual void | SHfillRect (const Common::Rect &r, uint color) |
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virtual uint16 | width () const |
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virtual uint16 | height () const |
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void | writeString (const Common::String &str, const Common::Point &pt, uint overrideColor) |
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void | writeFancyString (const Common::String &str, const Common::Point &pt, uint overrideColor1, uint overrideColor2) |
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| Screen (int width, int height) |
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| Screen (int width, int height, PixelFormat pixelFormat) |
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bool | isDirty () const |
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void | makeAllDirty () |
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virtual void | clearDirtyRects () |
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virtual void | addDirtyRect (const Common::Rect &r) |
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virtual void | update () |
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virtual void | updateScreen () |
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void | getPalette (byte palette[PALETTE_SIZE]) |
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void | getPalette (byte *palette, uint start, uint num) |
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Graphics::Palette | getPalette (uint start=0, uint num=PALETTE_COUNT) |
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void | setPalette (const byte palette[PALETTE_SIZE]) |
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void | setPalette (const byte *palette, uint start, uint num) |
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void | setPalette (const Graphics::Palette &pal, uint start=0) |
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void | clearPalette () |
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bool | clip (Common::Rect &srcBounds, Common::Rect &destBounds) const |
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| ManagedSurface () |
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| ManagedSurface (const ManagedSurface &surf) |
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| ManagedSurface (ManagedSurface &&surf) |
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| ManagedSurface (int width, int height) |
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| ManagedSurface (int width, int height, const Graphics::PixelFormat &pixelFormat) |
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| ManagedSurface (ManagedSurface &surf, const Common::Rect &bounds) |
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| ManagedSurface (Surface *surf, DisposeAfterUse::Flag disposeAfterUse=DisposeAfterUse::YES) |
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| ManagedSurface (const Surface *surf) |
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virtual | ~ManagedSurface () |
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| operator const Surface & () const |
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const Surface & | rawSurface () const |
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Surface * | surfacePtr () |
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ManagedSurface & | operator= (const ManagedSurface &surf) |
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ManagedSurface & | operator= (ManagedSurface &&surf) |
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bool | empty () const |
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DisposeAfterUse::Flag | disposeAfterUse () const |
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uint32 | getPixel (int x, int y) const |
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void | setPixel (int x, int y, uint32 pixel) |
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const void * | getBasePtr (int x, int y) const |
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void * | getBasePtr (int x, int y) |
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void * | getPixels () |
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const void * | getPixels () const |
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virtual void | setPixels (void *newPixels) |
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virtual void | create (int16 width, int16 height) |
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virtual void | create (int16 width, int16 height, const PixelFormat &pixelFormat) |
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virtual void | create (ManagedSurface &surf, const Common::Rect &bounds) |
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virtual void | free () |
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const Common::Point | getOffsetFromOwner () const |
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const Common::Rect | getBounds () const |
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void | simpleBlitFrom (const Surface &src, const Palette *srcPalette=nullptr) |
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void | simpleBlitFrom (const Surface &src, const Common::Point &destPos, const Palette *srcPalette=nullptr) |
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void | simpleBlitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Point &destPos, const Palette *srcPalette=nullptr) |
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void | simpleBlitFrom (const ManagedSurface &src) |
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void | simpleBlitFrom (const ManagedSurface &src, const Common::Point &destPos) |
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void | simpleBlitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos) |
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void | blitFrom (const Surface &src, const Palette *srcPalette=nullptr) |
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void | blitFrom (const Surface &src, const Common::Point &destPos, const Palette *srcPalette=nullptr) |
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void | blitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Point &destPos, const Palette *srcPalette=nullptr) |
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void | blitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Rect &destRect, const Palette *srcPalette=nullptr) |
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void | blitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Rect &destRect) |
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void | blitFrom (const ManagedSurface &src) |
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void | blitFrom (const ManagedSurface &src, const Common::Point &destPos) |
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void | blitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos) |
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void | transBlitFrom (const Surface &src, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Point &destPos, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Point &destPos, const ManagedSurface &mask, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Point &destPos, const Surface &mask, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Point &destPos, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Rect &destRect, const Palette *srcPalette) |
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void | transBlitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Rect &destRect, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Surface *mask=nullptr, bool maskOnly=false, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const ManagedSurface &src, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff) |
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void | transBlitFrom (const ManagedSurface &src, const Common::Point &destPos, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff) |
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void | transBlitFrom (const ManagedSurface &src, const Common::Point &destPos, const ManagedSurface &mask) |
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void | transBlitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff) |
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void | transBlitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Rect &destRect, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Surface *mask=nullptr, bool maskOnly=false) |
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void | rawBlitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos) |
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Common::Rect | blendBlitTo (ManagedSurface &target, const int posX=0, const int posY=0, const int flipping=FLIP_NONE, const Common::Rect *srcRect=nullptr, const uint colorMod=(uint32)(((255)<< 24)|((255)<< 16)|((255)<< 8)|(255)), const int width=-1, const int height=-1, const TSpriteBlendMode blend=BLEND_NORMAL, const AlphaType alphaType=ALPHA_FULL) |
| Renders this surface onto target. More...
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Common::Rect | blendBlitTo (Surface &target, const int posX=0, const int posY=0, const int flipping=FLIP_NONE, const Common::Rect *srcRect=nullptr, const uint colorMod=(uint32)(((255)<< 24)|((255)<< 16)|((255)<< 8)|(255)), const int width=-1, const int height=-1, const TSpriteBlendMode blend=BLEND_NORMAL, const AlphaType alphaType=ALPHA_FULL) |
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void | clear (uint32 color=0) |
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void | markAllDirty () |
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void | copyRectToSurface (const void *buffer, int srcPitch, int destX, int destY, int width, int height) |
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void | copyRectToSurface (const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect) |
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void | copyRectToSurfaceWithKey (const void *buffer, int srcPitch, int destX, int destY, int width, int height, uint32 key) |
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void | copyRectToSurfaceWithKey (const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect, uint32 key) |
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void | copyFrom (const ManagedSurface &surf) |
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void | copyFrom (const Surface &surf) |
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void | convertFrom (const ManagedSurface &surf, const PixelFormat &fmt) |
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void | convertFrom (const Surface &surf, const PixelFormat &fmt) |
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ManagedSurface * | scale (int16 newWidth, int16 newHeight, bool filtering=false) const |
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ManagedSurface * | rotoscale (const TransformStruct &transform, bool filtering=false) const |
| Rotoscale function; this returns a transformed version of this surface after rotation and scaling. Please do not use this if angle == 0, use plain old scaling function. More...
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void | drawLine (int x0, int y0, int x1, int y1, uint32 color) |
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void | drawThickLine (int x0, int y0, int x1, int y1, int penX, int penY, uint32 color) |
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void | hLine (int x, int y, int x2, uint32 color) |
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void | vLine (int x, int y, int y2, uint32 color) |
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void | fillRect (Common::Rect r, uint32 color) |
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void | frameRect (const Common::Rect &r, uint32 color) |
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AlphaType | detectAlpha () const |
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Surface | getSubArea (const Common::Rect &area) |
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void | convertToInPlace (const PixelFormat &dstFormat) |
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void | convertToInPlace (const PixelFormat &dstFormat, const byte *palette, uint16 paletteCount) |
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uint | getTransparentColor () const |
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void | setTransparentColor (uint32 color) |
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void | clearTransparentColor () |
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bool | hasTransparentColor () const |
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void | clearPalette () |
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bool | hasPalette () const |
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void | grabPalette (byte *colors, uint start, uint num) const |
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void | setPalette (const byte *colors, uint start, uint num) |
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void | setFont (int fontNum) |
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int | stringWidth (const Common::String &str) |
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int | stringHeight (const Common::String &str) |
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int | charWidth (const char *str, int &idx) |
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int | charWidth (char ch) |
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int | charHeight (unsigned char c) |
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int | fontHeight () const |
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int | widestChar () const |
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int | fontNumber () const |
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Common::Array< Common::String > | wordWrap (const Common::String &str, uint maxWidth, Common::String &rem, uint maxChars=Common::String::npos, uint maxLines=Common::String::npos, bool skipHeadAt=false) |
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Common::Array< Common::String > | wordWrap (const Common::String &str, uint maxWidth, uint maxChars=Common::String::npos, uint maxLines=Common::String::npos, bool skipHeadAt=false) |
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