Public Member Functions | |
| void | create (InGameScene *scene) |
| void | createTexture (InGameScene *scene) |
| void | destroy () |
| virtual void | draw (InGameScene *scene)=0 |
Static Public Member Functions | |
| static CharactersShadow * | makeInstance () |
Protected Member Functions | |
| virtual void | createInternal ()=0 |
| virtual void | createTextureInternal (InGameScene *scene)=0 |
| virtual void | deleteTexture ()=0 |
Protected Attributes | |
| uint | _glTex |
| int | _texSize |
| TeIntrusivePtr< TeCamera > | _camera |
Static Protected Attributes | |
| static Te3DObject2 * | _camTarget |