ScummVM API documentation
container_widget_gump.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef NUVIE_VIEWS_CONTAINER_WIDGET_GUMP_H
23#define NUVIE_VIEWS_CONTAINER_WIDGET_GUMP_H
24
25#include "ultima/nuvie/gui/widgets/gui_widget.h"
26#include "ultima/nuvie/core/obj_manager.h"
27#include "ultima/nuvie/views/container_widget.h"
28
29namespace Ultima {
30namespace Nuvie {
31
32class Configuration;
33class TileManager;
34class Actor;
35class Font;
36
38
39private:
40 sint16 cursor_x;
41 uint16 cursor_y;
42 sint16 check_x, check_y;
43 const Tile *cursor_tile;
44 bool show_cursor;
45
46public:
47 ContainerWidgetGump(const Configuration *cfg, GUI_CallBack *callback = nullptr);
48 ~ContainerWidgetGump() override;
49
50 bool init(Actor *a, uint16 x, uint16 y, uint8 Cols, uint8 Rows, TileManager *tm, ObjManager *om, Font *f, uint8 check_xoff, uint8 check_yoff);
51
52 void Display(bool full_redraw) override;
53 GUI_status KeyDown(const Common::KeyState &key) override;
54
55 void set_actor(Actor *a) override;
56private:
57
58 void cursor_right();
59 void cursor_left();
60 void cursor_up();
61 void cursor_down();
62};
63
64} // End of namespace Nuvie
65} // End of namespace Ultima
66
67#endif
Definition: actor.h:174
Definition: configuration.h:60
Definition: container_widget_gump.h:37
Definition: container_widget.h:40
Definition: font.h:42
Definition: gui_callback.h:31
Definition: obj_manager.h:74
Definition: tile_manager.h:145
Definition: keyboard.h:294
Definition: tile_manager.h:113