|
| PoliceMazeTargetTrack (BladeRunnerEngine *vm) |
|
void | reset () |
|
void | clear (bool isLoadingGame) |
|
void | add (int trackId, float startX, float startY, float startZ, float endX, float endY, float endZ, int steps, const int *instructions, bool isActive) |
|
bool | tick () |
|
bool | isPresent () const |
|
void | setPaused () |
|
void | resetPaused () |
|
bool | isPaused () const |
|
void | setTime (uint32 t) |
|
void | readdObject (int itemId) |
|
void | save (SaveFileWriteStream &f) |
|
void | load (SaveFileReadStream &f) |
|
The documentation for this class was generated from the following file: