ScummVM API documentation
Graphics.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
/*
23
* Copyright (C) 2006-2010 - Frictional Games
24
*
25
* This file is part of HPL1 Engine.
26
*/
27
28
#ifndef HPL_GRAPHICS_H
29
#define HPL_GRAPHICS_H
30
31
#include "hpl1/engine/system/SystemTypes.h"
32
33
namespace
hpl
{
34
35
class
cResources;
36
class
cRenderer2D;
37
class
cRenderer3D;
38
class
cRendererPostEffects;
39
class
cRenderList;
40
class
cGraphicsDrawer;
41
class
LowLevelResources;
42
class
iLowLevelGraphics;
43
class
cMeshCreator;
44
class
cMaterialHandler;
45
46
class
cGraphics
{
47
public
:
48
cGraphics
(
iLowLevelGraphics
*apLowLevelGraphics,
LowLevelResources
*apLowLevelResources);
49
~
cGraphics
();
50
51
bool
Init(
int
alWidth,
int
alHeight,
int
alBpp,
int
abFullscreen,
int
alMultisampling,
52
const
tString
&asWindowCaption,
cResources
*apResources);
53
58
iLowLevelGraphics
*
GetLowLevel
();
59
64
cGraphicsDrawer
*
GetDrawer
();
65
66
cRenderer2D
*GetRenderer2D();
67
cRenderer3D
*GetRenderer3D() {
return
mpRenderer3D; }
68
cRendererPostEffects
*GetRendererPostEffects() {
return
mpRendererPostEffects; }
69
cMeshCreator
*GetMeshCreator() {
return
mpMeshCreator; }
70
cMaterialHandler
*GetMaterialHandler() {
return
mpMaterialHandler; }
71
72
private
:
73
iLowLevelGraphics
*mpLowLevelGraphics;
74
LowLevelResources
*mpLowLevelResources;
75
cGraphicsDrawer
*mpDrawer;
76
cMeshCreator
*mpMeshCreator;
77
cMaterialHandler
*mpMaterialHandler;
78
cRenderer2D
*mpRenderer2D;
79
cRenderer3D
*mpRenderer3D;
80
cRendererPostEffects
*mpRendererPostEffects;
81
cRenderList
*mpRenderList;
82
};
83
84
}
// namespace hpl
85
86
#endif // HPL_GRAPHICS_H
hpl
Definition:
AI.h:36
Common::String
Definition:
str.h:59
hpl::cGraphicsDrawer
Definition:
GraphicsDrawer.h:77
hpl::LowLevelResources
Definition:
low_level_resources.h:40
hpl::cRendererPostEffects
Definition:
RendererPostEffects.h:71
hpl::cGraphics::GetLowLevel
iLowLevelGraphics * GetLowLevel()
hpl::cMeshCreator
Definition:
MeshCreator.h:43
hpl::cRenderer2D
Definition:
Renderer2D.h:79
hpl::cRenderer3D
Definition:
Renderer3D.h:139
hpl::cRenderList
Definition:
RenderList.h:145
hpl::cResources
Definition:
Resources.h:160
hpl::cMaterialHandler
Definition:
MaterialHandler.h:38
hpl::cGraphics::GetDrawer
cGraphicsDrawer * GetDrawer()
hpl::cGraphics
Definition:
Graphics.h:46
hpl::iLowLevelGraphics
Definition:
LowLevelGraphics.h:200
engines
hpl1
engine
graphics
Graphics.h
Generated on Sun Dec 22 2024 09:03:38 for ScummVM API documentation by
1.8.13