ScummVM API documentation
ImGuiContext Struct Reference

Public Member Functions

 ImGuiContext (ImFontAtlas *shared_font_atlas)
 

Public Attributes

bool Initialized
 
bool WithinFrameScope
 
bool WithinFrameScopeWithImplicitWindow
 
bool TestEngineHookItems
 
int FrameCount
 
int FrameCountEnded
 
int FrameCountPlatformEnded
 
int FrameCountRendered
 
double Time
 
char ContextName [16]
 
ImGuiIO IO
 
ImGuiPlatformIO PlatformIO
 
ImGuiStyle Style
 
ImGuiConfigFlags ConfigFlagsCurrFrame
 
ImGuiConfigFlags ConfigFlagsLastFrame
 
ImVector< ImFontAtlas * > FontAtlases
 
ImFont * Font
 
ImFontBaked * FontBaked
 
float FontSize
 
float FontSizeBase
 
float FontBakedScale
 
float FontRasterizerDensity
 
float CurrentDpiScale
 
ImDrawListSharedData DrawListSharedData
 
ImGuiID WithinEndChildID
 
void * TestEngine
 
ImVector< ImGuiInputEvent > InputEventsQueue
 
ImVector< ImGuiInputEvent > InputEventsTrail
 
ImGuiMouseSource InputEventsNextMouseSource
 
ImU32 InputEventsNextEventId
 
ImVector< ImGuiWindow * > Windows
 
ImVector< ImGuiWindow * > WindowsFocusOrder
 
ImVector< ImGuiWindow * > WindowsTempSortBuffer
 
ImVector< ImGuiWindowStackData > CurrentWindowStack
 
ImGuiStorage WindowsById
 
int WindowsActiveCount
 
float WindowsBorderHoverPadding
 
ImGuiID DebugBreakInWindow
 
ImGuiWindow * CurrentWindow
 
ImGuiWindow * HoveredWindow
 
ImGuiWindow * HoveredWindowUnderMovingWindow
 
ImGuiWindow * HoveredWindowBeforeClear
 
ImGuiWindow * MovingWindow
 
ImGuiWindow * WheelingWindow
 
ImVec2 WheelingWindowRefMousePos
 
int WheelingWindowStartFrame
 
int WheelingWindowScrolledFrame
 
float WheelingWindowReleaseTimer
 
ImVec2 WheelingWindowWheelRemainder
 
ImVec2 WheelingAxisAvg
 
ImGuiID DebugDrawIdConflictsId
 
ImGuiID DebugHookIdInfoId
 
ImGuiID HoveredId
 
ImGuiID HoveredIdPreviousFrame
 
int HoveredIdPreviousFrameItemCount
 
float HoveredIdTimer
 
float HoveredIdNotActiveTimer
 
bool HoveredIdAllowOverlap
 
bool HoveredIdIsDisabled
 
bool ItemUnclipByLog
 
ImGuiID ActiveId
 
ImGuiID ActiveIdIsAlive
 
float ActiveIdTimer
 
bool ActiveIdIsJustActivated
 
bool ActiveIdAllowOverlap
 
bool ActiveIdNoClearOnFocusLoss
 
bool ActiveIdHasBeenPressedBefore
 
bool ActiveIdHasBeenEditedBefore
 
bool ActiveIdHasBeenEditedThisFrame
 
bool ActiveIdFromShortcut
 
ImS8 ActiveIdMouseButton
 
ImGuiID ActiveIdDisabledId
 
ImVec2 ActiveIdClickOffset
 
ImGuiInputSource ActiveIdSource
 
ImGuiWindow * ActiveIdWindow
 
ImGuiID ActiveIdPreviousFrame
 
ImGuiDeactivatedItemData DeactivatedItemData
 
ImGuiDataTypeStorage ActiveIdValueOnActivation
 
ImGuiID LastActiveId
 
float LastActiveIdTimer
 
double LastKeyModsChangeTime
 
double LastKeyModsChangeFromNoneTime
 
double LastKeyboardKeyPressTime
 
ImBitArrayForNamedKeys KeysMayBeCharInput
 
ImGuiKeyOwnerData KeysOwnerData [ImGuiKey_NamedKey_COUNT]
 
ImGuiKeyRoutingTable KeysRoutingTable
 
ImU32 ActiveIdUsingNavDirMask
 
bool ActiveIdUsingAllKeyboardKeys
 
ImGuiKeyChord DebugBreakInShortcutRouting
 
ImGuiID CurrentFocusScopeId
 
ImGuiItemFlags CurrentItemFlags
 
ImGuiID DebugLocateId
 
ImGuiNextItemData NextItemData
 
ImGuiLastItemData LastItemData
 
ImGuiNextWindowData NextWindowData
 
bool DebugShowGroupRects
 
bool GcCompactAll
 
ImGuiCol DebugFlashStyleColorIdx
 
ImVector< ImGuiColorMod > ColorStack
 
ImVector< ImGuiStyleMod > StyleVarStack
 
ImVector< ImFontStackData > FontStack
 
ImVector< ImGuiFocusScopeData > FocusScopeStack
 
ImVector< ImGuiItemFlags > ItemFlagsStack
 
ImVector< ImGuiGroupData > GroupStack
 
ImVector< ImGuiPopupData > OpenPopupStack
 
ImVector< ImGuiPopupData > BeginPopupStack
 
ImVector< ImGuiTreeNodeStackData > TreeNodeStack
 
ImVector< ImGuiViewportP * > Viewports
 
ImGuiViewportP * CurrentViewport
 
ImGuiViewportP * MouseViewport
 
ImGuiViewportP * MouseLastHoveredViewport
 
ImGuiID PlatformLastFocusedViewportId
 
ImGuiPlatformMonitor FallbackMonitor
 
ImRect PlatformMonitorsFullWorkRect
 
int ViewportCreatedCount
 
int PlatformWindowsCreatedCount
 
int ViewportFocusedStampCount
 
bool NavCursorVisible
 
bool NavHighlightItemUnderNav
 
bool NavMousePosDirty
 
bool NavIdIsAlive
 
ImGuiID NavId
 
ImGuiWindow * NavWindow
 
ImGuiID NavFocusScopeId
 
ImGuiNavLayer NavLayer
 
ImGuiID NavActivateId
 
ImGuiID NavActivateDownId
 
ImGuiID NavActivatePressedId
 
ImGuiActivateFlags NavActivateFlags
 
ImVector< ImGuiFocusScopeData > NavFocusRoute
 
ImGuiID NavHighlightActivatedId
 
float NavHighlightActivatedTimer
 
ImGuiID NavNextActivateId
 
ImGuiActivateFlags NavNextActivateFlags
 
ImGuiInputSource NavInputSource
 
ImGuiSelectionUserData NavLastValidSelectionUserData
 
ImS8 NavCursorHideFrames
 
bool NavAnyRequest
 
bool NavInitRequest
 
bool NavInitRequestFromMove
 
ImGuiNavItemData NavInitResult
 
bool NavMoveSubmitted
 
bool NavMoveScoringItems
 
bool NavMoveForwardToNextFrame
 
ImGuiNavMoveFlags NavMoveFlags
 
ImGuiScrollFlags NavMoveScrollFlags
 
ImGuiKeyChord NavMoveKeyMods
 
ImGuiDir NavMoveDir
 
ImGuiDir NavMoveDirForDebug
 
ImGuiDir NavMoveClipDir
 
ImRect NavScoringRect
 
ImRect NavScoringNoClipRect
 
int NavScoringDebugCount
 
int NavTabbingDir
 
int NavTabbingCounter
 
ImGuiNavItemData NavMoveResultLocal
 
ImGuiNavItemData NavMoveResultLocalVisible
 
ImGuiNavItemData NavMoveResultOther
 
ImGuiNavItemData NavTabbingResultFirst
 
ImGuiID NavJustMovedFromFocusScopeId
 
ImGuiID NavJustMovedToId
 
ImGuiID NavJustMovedToFocusScopeId
 
ImGuiKeyChord NavJustMovedToKeyMods
 
bool NavJustMovedToIsTabbing
 
bool NavJustMovedToHasSelectionData
 
bool ConfigNavEnableTabbing
 
bool ConfigNavWindowingWithGamepad
 
ImGuiKeyChord ConfigNavWindowingKeyNext
 
ImGuiKeyChord ConfigNavWindowingKeyPrev
 
ImGuiWindow * NavWindowingTarget
 
ImGuiWindow * NavWindowingTargetAnim
 
ImGuiWindow * NavWindowingListWindow
 
float NavWindowingTimer
 
float NavWindowingHighlightAlpha
 
ImGuiInputSource NavWindowingInputSource
 
bool NavWindowingToggleLayer
 
ImGuiKey NavWindowingToggleKey
 
ImVec2 NavWindowingAccumDeltaPos
 
ImVec2 NavWindowingAccumDeltaSize
 
float DimBgRatio
 
bool DragDropActive
 
bool DragDropWithinSource
 
bool DragDropWithinTarget
 
ImGuiDragDropFlags DragDropSourceFlags
 
int DragDropSourceFrameCount
 
int DragDropMouseButton
 
ImGuiPayload DragDropPayload
 
ImRect DragDropTargetRect
 
ImRect DragDropTargetClipRect
 
ImGuiID DragDropTargetId
 
ImGuiID DragDropTargetFullViewport
 
ImGuiDragDropFlags DragDropAcceptFlagsCurr
 
ImGuiDragDropFlags DragDropAcceptFlagsPrev
 
float DragDropAcceptIdCurrRectSurface
 
ImGuiID DragDropAcceptIdCurr
 
ImGuiID DragDropAcceptIdPrev
 
int DragDropAcceptFrameCount
 
ImGuiID DragDropHoldJustPressedId
 
ImVector< unsigned char > DragDropPayloadBufHeap
 
unsigned char DragDropPayloadBufLocal [16]
 
int ClipperTempDataStacked
 
ImVector< ImGuiListClipperData > ClipperTempData
 
ImGuiTable * CurrentTable
 
ImGuiID DebugBreakInTable
 
int TablesTempDataStacked
 
ImVector< ImGuiTableTempData > TablesTempData
 
ImPool< ImGuiTable > Tables
 
ImVector< float > TablesLastTimeActive
 
ImVector< ImDrawChannel > DrawChannelsTempMergeBuffer
 
ImGuiTabBar * CurrentTabBar
 
ImPool< ImGuiTabBar > TabBars
 
ImVector< ImGuiPtrOrIndex > CurrentTabBarStack
 
ImVector< ImGuiShrinkWidthItem > ShrinkWidthBuffer
 
ImGuiBoxSelectState BoxSelectState
 
ImGuiMultiSelectTempData * CurrentMultiSelect
 
int MultiSelectTempDataStacked
 
ImVector< ImGuiMultiSelectTempData > MultiSelectTempData
 
ImPool< ImGuiMultiSelectState > MultiSelectStorage
 
ImGuiID HoverItemDelayId
 
ImGuiID HoverItemDelayIdPreviousFrame
 
float HoverItemDelayTimer
 
float HoverItemDelayClearTimer
 
ImGuiID HoverItemUnlockedStationaryId
 
ImGuiID HoverWindowUnlockedStationaryId
 
ImGuiMouseCursor MouseCursor
 
float MouseStationaryTimer
 
ImVec2 MouseLastValidPos
 
ImGuiInputTextState InputTextState
 
ImGuiTextIndex InputTextLineIndex
 
ImGuiInputTextDeactivatedState InputTextDeactivatedState
 
ImFontBaked InputTextPasswordFontBackupBaked
 
ImFontFlags InputTextPasswordFontBackupFlags
 
ImGuiID TempInputId
 
ImGuiDataTypeStorage DataTypeZeroValue
 
int BeginMenuDepth
 
int BeginComboDepth
 
ImGuiColorEditFlags ColorEditOptions
 
ImGuiID ColorEditCurrentID
 
ImGuiID ColorEditSavedID
 
float ColorEditSavedHue
 
float ColorEditSavedSat
 
ImU32 ColorEditSavedColor
 
ImVec4 ColorPickerRef
 
ImGuiComboPreviewData ComboPreviewData
 
ImRect WindowResizeBorderExpectedRect
 
bool WindowResizeRelativeMode
 
short ScrollbarSeekMode
 
float ScrollbarClickDeltaToGrabCenter
 
float SliderGrabClickOffset
 
float SliderCurrentAccum
 
bool SliderCurrentAccumDirty
 
bool DragCurrentAccumDirty
 
float DragCurrentAccum
 
float DragSpeedDefaultRatio
 
float DisabledAlphaBackup
 
short DisabledStackSize
 
short TooltipOverrideCount
 
ImGuiWindow * TooltipPreviousWindow
 
ImVector< char > ClipboardHandlerData
 
ImVector< ImGuiID > MenusIdSubmittedThisFrame
 
ImGuiTypingSelectState TypingSelectState
 
ImGuiPlatformImeData PlatformImeData
 
ImGuiPlatformImeData PlatformImeDataPrev
 
ImVector< ImTextureData * > UserTextures
 
ImGuiDockContext DockContext
 
void(* DockNodeWindowMenuHandler )(ImGuiContext *ctx, ImGuiDockNode *node, ImGuiTabBar *tab_bar)
 
bool SettingsLoaded
 
float SettingsDirtyTimer
 
ImGuiTextBuffer SettingsIniData
 
ImVector< ImGuiSettingsHandler > SettingsHandlers
 
ImChunkStream< ImGuiWindowSettings > SettingsWindows
 
ImChunkStream< ImGuiTableSettings > SettingsTables
 
ImVector< ImGuiContextHook > Hooks
 
ImGuiID HookIdNext
 
const char * LocalizationTable [ImGuiLocKey_COUNT]
 
bool LogEnabled
 
bool LogLineFirstItem
 
ImGuiLogFlags LogFlags
 
ImGuiWindow * LogWindow
 
ImFileHandle LogFile
 
ImGuiTextBuffer LogBuffer
 
const char * LogNextPrefix
 
const char * LogNextSuffix
 
float LogLinePosY
 
int LogDepthRef
 
int LogDepthToExpand
 
int LogDepthToExpandDefault
 
ImGuiErrorCallback ErrorCallback
 
void * ErrorCallbackUserData
 
ImVec2 ErrorTooltipLockedPos
 
bool ErrorFirst
 
int ErrorCountCurrentFrame
 
ImGuiErrorRecoveryState StackSizesInNewFrame
 
ImGuiErrorRecoveryState * StackSizesInBeginForCurrentWindow
 
int DebugDrawIdConflictsCount
 
ImGuiDebugLogFlags DebugLogFlags
 
ImGuiTextBuffer DebugLogBuf
 
ImGuiTextIndex DebugLogIndex
 
int DebugLogSkippedErrors
 
ImGuiDebugLogFlags DebugLogAutoDisableFlags
 
ImU8 DebugLogAutoDisableFrames
 
ImU8 DebugLocateFrames
 
bool DebugBreakInLocateId
 
ImGuiKeyChord DebugBreakKeyChord
 
ImS8 DebugBeginReturnValueCullDepth
 
bool DebugItemPickerActive
 
ImU8 DebugItemPickerMouseButton
 
ImGuiID DebugItemPickerBreakId
 
float DebugFlashStyleColorTime
 
ImVec4 DebugFlashStyleColorBackup
 
ImGuiMetricsConfig DebugMetricsConfig
 
ImGuiDebugItemPathQuery DebugItemPathQuery
 
ImGuiIDStackTool DebugIDStackTool
 
ImGuiDebugAllocInfo DebugAllocInfo
 
ImGuiDockNode * DebugHoveredDockNode
 
float FramerateSecPerFrame [60]
 
int FramerateSecPerFrameIdx
 
int FramerateSecPerFrameCount
 
float FramerateSecPerFrameAccum
 
int WantCaptureMouseNextFrame
 
int WantCaptureKeyboardNextFrame
 
int WantTextInputNextFrame
 
ImVector< char > TempBuffer
 
char TempKeychordName [64]
 

The documentation for this struct was generated from the following file: