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| FileManager (HugoEngine *vm) |
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SoundPtr | getSound (const int16 sound, uint16 *size) |
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void | readBootFile () |
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void | readImage (const int objNum, Object *objPtr) |
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void | readUIFImages () |
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void | readUIFItem (const int16 id, byte *buf) |
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bool | restoreGame (const int16 slot) |
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bool | saveGame (const int16 slot, const Common::String &descrip) |
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const char * | getBootFilename () const |
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const char * | getObjectFilename () const |
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const char * | getSceneryFilename () const |
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const char * | getSoundFilename () const |
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const char * | getStringFilename () const |
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const char * | getUifFilename () const |
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virtual void | openDatabaseFiles ()=0 |
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virtual void | closeDatabaseFiles ()=0 |
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virtual void | instructions () const =0 |
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virtual void | readBackground (const int screenIndex)=0 |
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virtual void | readOverlay (const int screenNum, ImagePtr image, OvlType overlayType)=0 |
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virtual const char * | fetchString (const int index)=0 |
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static const int | kMaxUifs = 32 |
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static const int | kMaxSounds = 64 |
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static const int | kRepeatMask = 0xC0 |
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static const int | kLengthMask = 0x3F |
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static const int | kNumColors = 16 |
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The documentation for this class was generated from the following file: