25 #include "common/serializer.h" 26 #include "graphics/font.h" 27 #include "mm/shared/utils/strings_data.h" 28 #include "mm/shared/utils/xeen_font.h" 29 #include "mm/xeen/sprites.h" 30 #include "mm/mm1/data/game_state.h" 31 #include "mm/mm1/data/items.h" 32 #include "mm/mm1/data/monsters.h" 33 #include "mm/mm1/data/roster.h" 34 #include "mm/mm1/data/treasure.h" 35 #include "mm/mm1/gfx/bitmap_font.h" 36 #include "mm/mm1/game/combat.h" 37 #include "mm/mm1/game/encounter.h" 38 #include "mm/mm1/maps/maps.h" 51 Maps::TownId _startingTown = Maps::SORPIGAL;
54 bool _heardRumor =
false;
60 int _nonCombatEffectCtr = 0, _combatEffectCtr = 0;
61 bool _minimapOn =
false;
64 bool _intangible =
false;
65 bool _encountersOn =
true;
66 bool _allSpells =
false;
92 bool load(
bool isEnhanced);
107 #define STRING (*g_globals) Definition: managed_surface.h:51
Common::String operator[](const Common::String &name) const
void synchronize(Common::Serializer &s)
bool load(bool isEnhanced)
Definition: serializer.h:79
Definition: game_state.h:40
Definition: monsters.h:111
Definition: encounter.h:40
Definition: detection.h:27
Definition: character.h:432
Definition: treasure.h:38
Definition: xeen_font.h:35
Definition: strings_data.h:30
Definition: bitmap_font.h:32