ScummVM API documentation
MM::MM1::GameState Struct Reference

#include <game_state.h>

Inheritance diagram for MM::MM1::GameState:
MM::MM1::Globals

Public Attributes

Party _party
 
ActiveSpells _activeSpells
 
SpellsState _spellsState
 

Detailed Description

This acts as a container for everything in the game that is persisted to savegames


The documentation for this struct was generated from the following file: