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| AreaConnections (const Common::Array< byte > connections_) |
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| ObjectType | getType () override |
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| void | draw (Freescape::Renderer *gfx, float offset=0.0) override |
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| void | scale (int factor) override |
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| Object * | duplicate () override |
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virtual ObjectType | getType () |
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uint16 | getObjectID () |
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uint16 | getObjectFlags () |
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bool | isGeometric () |
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void | setObjectFlags (uint32 flags_) |
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Math::Vector3d | getOrigin () |
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virtual void | setOrigin (Math::Vector3d origin_) |
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Math::Vector3d | getSize () |
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virtual bool | isDrawable () |
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virtual bool | isPlanar () |
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virtual void | scale (int factor)=0 |
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bool | isInvisible () |
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void | makeInvisible () |
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void | makeVisible () |
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bool | isInitiallyInvisible () |
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void | makeInitiallyInvisible () |
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void | makeInitiallyVisible () |
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bool | isDestroyed () |
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void | destroy () |
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void | restore () |
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void | toggleVisibility () |
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virtual Object * | duplicate ()=0 |
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virtual void | draw (Freescape::Renderer *gfx, float offset=0.0)=0 |
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Common::Array< byte > | _connections |
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uint16 | _flags |
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ObjectType | _type |
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uint16 | _objectID |
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Math::Vector3d | _origin |
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Math::Vector3d | _size |
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Math::Vector3d | _rotation |
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Math::AABB | _boundingBox |
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Math::AABB | _occlusionBox |
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Object * | _partOfGroup = nullptr |
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uint16 | _loadIndex = 0xFFFF |
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◆ getType()
| ObjectType Freescape::AreaConnections::getType |
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inlineoverridevirtual |
◆ draw()
◆ scale()
| void Freescape::AreaConnections::scale |
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int |
factor | ) |
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inlineoverridevirtual |
◆ duplicate()
| Object * Freescape::AreaConnections::duplicate |
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inlineoverridevirtual |
The documentation for this class was generated from the following file: