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enum | { JAS_VERSION_OFFSET_DEMO = 0x119A8,
JAS_VERSION_OFFSET_INTV = 0xCF8,
JAS_VERSION_OFFSET_PC = 0x12484
} |
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uint8 * | loadFile (const char *filename, uint32 skipBytes=0, uint32 *size=NULL) |
| loads a binary file
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void | loadTextFile (const char *filename, Common::StringArray &stringList) |
| loads a text file
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bool | fileExists (const char *filename) const |
| returns true if the file is present in the resource
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Common::File * | findSound (const char *filename, uint32 *size) |
| returns a reference to a sound file
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bool | isDemo () const |
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bool | isInterview () const |
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bool | isFloppy () const |
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bool | isCD () const |
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uint8 | getCompression () const |
| returns compression type for audio files
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const char * | getJASVersion () const |
| returns JAS version string (contains language, platform and version information)
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Common::Language | getLanguage () const |
| returns the language of the game
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Common::Platform | getPlatform () const |
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void | checkJASVersion () |
| verify the version of the selected game
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ResourceEntry * | resourceEntry (const char *filename) const |
| returns a reference to the ReseourceEntry for the specified filename
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void | seekResourceFile (int num, uint32 offset) |
| seeks resource file to specific bundle and file offset
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void | readTableFile (uint8 version, uint32 offset) |
| extract the resource table for the specified game version
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void | readTableEntries (Common::File *file) |
| read the resource table from the specified file
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The documentation for this class was generated from the following file: