ScummVM API documentation
Neverhood::Background Class Reference
Inheritance diagram for Neverhood::Background:
Neverhood::Entity

Public Member Functions

 Background (NeverhoodEngine *vm, int objectPriority)
 
 Background (NeverhoodEngine *vm, uint32 fileHash, int objectPriority, int surfacePriority)
 
Common::SharedPtr< BaseSurfacegetSurface ()
 
void createSurface (int surfacePriority, int16 width, int16 height)
 
void load (uint32 fileHash)
 
SpriteResourcegetSpriteResource ()
 
- Public Member Functions inherited from Neverhood::Entity
 Entity (NeverhoodEngine *vm, int priority)
 
virtual void draw ()
 
void handleUpdate ()
 
uint32 receiveMessage (int messageNum, const MessageParam &param, Entity *sender)
 
uint32 sendMessage (Entity *receiver, int messageNum, const MessageParam &param)
 
uint32 sendMessage (Entity *receiver, int messageNum, uint32 param)
 
uint32 sendPointMessage (Entity *receiver, int messageNum, const NPoint &param)
 
uint32 sendEntityMessage (Entity *receiver, int messageNum, Entity *param)
 
uint32 getGlobalVar (uint32 nameHash)
 
void setGlobalVar (uint32 nameHash, uint32 value)
 
uint32 getSubVar (uint32 nameHash, uint32 subNameHash)
 
void setSubVar (uint32 nameHash, uint32 subNameHash, uint32 value)
 
void incGlobalVar (uint32 nameHash, int incrValue)
 
void incSubVar (uint32 nameHash, uint32 subNameHash, int incrValue)
 
int getPriority () const
 
bool hasMessageHandler () const
 

Protected Attributes

Common::SharedPtr< BaseSurface_surface
 
SpriteResource _spriteResource
 
- Protected Attributes inherited from Neverhood::Entity
void(Entity::* _updateHandlerCb )()
 
uint32(Entity::* _messageHandlerCb )(int messageNum, const MessageParam &param, Entity *sender)
 
NeverhoodEngine_vm
 
int _priority
 
SoundResource ** _soundResources
 

Additional Inherited Members

- Public Attributes inherited from Neverhood::Entity
Common::String _updateHandlerCbName
 
Common::String _messageHandlerCbName
 
- Protected Member Functions inherited from Neverhood::Entity
SoundResourcegetSoundResource (uint index)
 
void loadSound (uint index, uint32 fileHash)
 
void playSound (uint index, uint32 fileHash=0)
 
void stopSound (uint index)
 
bool isSoundPlaying (uint index)
 
void setSoundVolume (uint index, int volume)
 
void setSoundPan (uint index, int pan)
 
void deleteSoundResources ()
 

The documentation for this class was generated from the following file: