ScummVM API documentation
followpath.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef STARK_MOVEMENT_FOLLOW_PATH_H
23
#define STARK_MOVEMENT_FOLLOW_PATH_H
24
25
#include "engines/stark/movement/movement.h"
26
27
namespace
Stark
{
28
29
namespace
Resources {
30
class
Anim;
31
class
Path
;
32
}
33
39
class
FollowPath
:
public
Movement
{
40
public
:
41
FollowPath
(
Resources::ItemVisual
*item);
42
virtual
~
FollowPath
();
43
44
// Movement API
45
void
start()
override
;
46
void
onGameLoop()
override
;
47
void
stop(
bool
force =
false
)
override
;
48
uint32 getType()
const override
;
49
void
saveLoad(
ResourceSerializer
*serializer)
override
;
50
52
void
setPath(
Resources::Path
*path);
53
55
void
setSpeed(
float
speed);
56
58
void
setAnim(
Resources::Anim
*anim);
59
60
private
:
61
void
changeItemAnim();
62
void
updateItemPosition(uint currentEdge,
float
positionInEdge)
const
;
63
bool
is3D()
const
;
64
65
Resources::Path
*_path;
66
float
_speed;
67
68
float
_position;
69
bool
_previouslyEnabled;
70
71
Resources::Anim
*_anim;
72
};
73
74
}
// End of namespace Stark
75
76
#endif // STARK_MOVEMENT_FOLLOW_PATH_H
Stark::Resources::Path
Definition:
path.h:45
Stark::Resources::Anim
Definition:
anim.h:58
Stark::Resources::ItemVisual
Definition:
item.h:139
Stark::FollowPath
Definition:
followpath.h:39
Hugo::Path
Path
Definition:
game.h:75
Stark
Definition:
console.h:27
Stark::Movement
Definition:
movement.h:38
Stark::ResourceSerializer
Definition:
stateprovider.h:51
engines
stark
movement
followpath.h
Generated on Fri Nov 22 2024 09:24:18 for ScummVM API documentation by
1.8.13