28 #ifndef HPL_LOWLEVELGAMESETUP_H 29 #define HPL_LOWLEVELGAMESETUP_H 31 #include "hpl1/engine/ai/AI.h" 32 #include "hpl1/engine/graphics/Graphics.h" 33 #include "hpl1/engine/input/Input.h" 34 #include "hpl1/engine/physics/Physics.h" 35 #include "hpl1/engine/resources/Resources.h" 36 #include "hpl1/engine/scene/Scene.h" 37 #include "hpl1/engine/sound/Sound.h" 38 #include "hpl1/engine/system/System.h" 68 #endif // HPL_LOWLEVELGAMESETUP_H
Definition: LowLevelPhysics.h:38
Definition: low_level_resources.h:40
Definition: low_level_game_setup.h:42
Definition: low_level_system.h:95
Definition: Resources.h:160
Definition: LowLevelSound.h:45
Definition: Graphics.h:46
Definition: LowLevelGraphics.h:200