Public Member Functions | |
void | init (GameVar *var) |
void | genFlies (Scene *sc, int x, int y, int priority, int flags) |
void | update () |
void | stopAll () |
Public Attributes | |
Common::ScopedPtr< ReactPolygonal > | _hRgn |
Common::Array< FloaterArray1 > | _array1 |
Common::Array< FloaterArray2 > | _array2 |